PendingState Class
Inheritance Hierarchy
System.Object
Microsoft.TeamFoundation.VersionControl.Server.PendingState
Namespace: Microsoft.TeamFoundation.VersionControl.Server
Assembly: Microsoft.TeamFoundation.VersionControl.Server (in Microsoft.TeamFoundation.VersionControl.Server.dll)
Syntax
'Declaration
<ClassVisibilityAttribute(ClientVisibility.Internal, ClientVisibility.Internal)> _
Public Class PendingState
[ClassVisibilityAttribute(ClientVisibility.Internal, ClientVisibility.Internal)]
public class PendingState
[ClassVisibilityAttribute(ClientVisibility::Internal, ClientVisibility::Internal)]
public ref class PendingState
[<ClassVisibilityAttribute(ClientVisibility.Internal, ClientVisibility.Internal)>]
type PendingState = class end
public class PendingState
The PendingState type exposes the following members.
Constructors
Name | Description | |
---|---|---|
PendingState |
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Properties
Name | Description | |
---|---|---|
ConflictInfo | ||
ItemId | ||
RevertToVersion |
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Methods
Name | Description | |
---|---|---|
Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | (Overrides Object.ToString().) |
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Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.