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IDebugObject::IsProxy

Determines if the object is a transparent proxy.

HRESULT IsProxy (
   BOOL* pfIsProxy
);
int IsProxy (
   out bool pfIsProxy
);

Parameters

  • pfIsProxy
    [out] TRUE if the object is a transparent proxy; otherwise, FALSE.

Return Value

If successful, returns S_OK; otherwise, returns an error code.

Remarks

This method is implemented by the default C++ debug engine.

See Also

Reference

IDebugObject