Freigeben über


BPRESI_FIELDS

Specifies the information to be retrieved about the successful resolution of a breakpoint.

enum enum_BPRESI_FIELDS { 
   BPRESI_BPRESLOCATION = 0x0001,
   BPRESI_PROGRAM       = 0x0002,
   BPRESI_THREAD        = 0x0004,
   BPRESI_ALLFIELDS     = 0xffffffff
};
typedef DWORD BPRESI_FIELDS;
public enum enum_BPRESI_FIELDS { 
   BPRESI_BPRESLOCATION = 0x0001,
   BPRESI_PROGRAM       = 0x0002,
   BPRESI_THREAD        = 0x0004,
   BPRESI_ALLFIELDS     = 0xffffffff
};

Members

  • BPRESI_BPRESLOCATION
    Initialize/use the bpResLocation (breakpoint resolution location) field of the BP_RESOLUTION_INFO structure.

  • BPRESI_PROGRAM
    Initialize/use the pProgram field of the BP_RESOLUTION_INFO structure.

  • BPRESI_THREAD
    Initialize/use the pThread field of the BP_RESOLUTION_INFO structure.

  • BPRESI_ALLFIELDS
    Specifies all fields.

Remarks

Passed to the IDebugBreakpointResolution2::GetResolutionInfo method to indicate which fields of the BP_RESOLUTION_INFO structure are to be initialized.

These flags are also used to indicate which fields of the BP_RESOLUTION_INFO structure are used and valid when that structure is returned.

These values may be combined with a bitwise OR.

Requirements

Header: msdbg.h

Namespace: Microsoft.VisualStudio.Debugger.Interop

Assembly: Microsoft.VisualStudio.Debugger.Interop.dll

See Also

Reference

Enumerations (Visual Studio Debugging)

BP_RESOLUTION_INFO

IDebugBreakpointResolution2::GetResolutionInfo