Freigeben über


IDebugProcessEx2::AddImplicitProgramNodes

This method adds a program node for each debug engine (DE) specified.

HRESULT AddImplicitProgramNodes(
   REFGUID guidLaunchingEngine,
   GUID*   rgguidSpecificEngines,
   DWORD   celtSpecificEngines
);
int AddImplicitProgramNodes(
   ref Guid guidLaunchingEngine,
   Guid[]   rgguidSpecificEngines,
   uint     celtSpecificEngines
);

Parameters

  • guidLaunchingEngine
    [in] The GUID of a DE that is to be used to launch programs (and is assumed to add its own program nodes).

  • rgguidSpecificEngines
    [in] Array of GUIDs of DEs for which program nodes will be added.

  • celtSpecificEngines
    [in] The number of GUIDs in the rgguidSpecificEngines array.

Return Value

If successful, returns S_OK; otherwise, returns an error code.

Remarks

Program Nodes will be added for each DE listed in rgguidSpecificEngines—excluding the launching engine (as given in guidLaunchingEngine), which is assumed to add its own program node when it launches a program.

See Also

Reference

IDebugProgramEx2

Concepts

Program Nodes