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SEEK_START

Specifies the position from which to start seeking in a disassembly stream.

enum enum_SEEK_START { 
   SEEK_START_BEGIN       = 0x0001,
   SEEK_START_END         = 0x0002,
   SEEK_START_CURRENT     = 0x0003,
   SEEK_START_CODECONTEXT = 0x0004,
   SEEK_START_CODELOCID   = 0x0005
};
typedef DWORD SEEK_START;
public enum enum_SEEK_START { 
   SEEK_START_BEGIN       = 0x0001,
   SEEK_START_END         = 0x0002,
   SEEK_START_CURRENT     = 0x0003,
   SEEK_START_CODECONTEXT = 0x0004,
   SEEK_START_CODELOCID   = 0x0005
};

Members

  • SEEK_START_BEGIN
    Starts seeking at the beginning of the current document.

  • SEEK_START_END
    Starts seeking at the end of the current document.

  • SEEK_START_CURRENT
    Starts seeking at the current position of the current document.

  • SEEK_START_CODECONTEXT
    Starts seeking at the given code context of the current document.

  • SEEK_START_CODELOCID
    Starts seeking at the given code location identifier. Code location identifiers are obtained by calling IDebugDisassemblyStream2::GetCurrentLocation.

Remarks

Passed as an argument to the IDebugDisassemblyStream2::Seek method.

Requirements

Header: msdbg.h

Namespace: Microsoft.VisualStudio.Debugger.Interop

Assembly: Microsoft.VisualStudio.Debugger.Interop.dll

See Also

Reference

Enumerations (Visual Studio Debugging)

IDebugDisassemblyStream2::Seek

IDebugDisassemblyStream2::GetCurrentLocation