Queue.Peek-Methode
Gibt das Objekt am Anfang von Queue zurück, ohne es zu entfernen.
Namespace: System.Collections
Assembly: mscorlib (in mscorlib.dll)
Syntax
'Declaration
Public Overridable Function Peek As Object
'Usage
Dim instance As Queue
Dim returnValue As Object
returnValue = instance.Peek
public virtual Object Peek ()
public:
virtual Object^ Peek ()
public Object Peek ()
public function Peek () : Object
Rückgabewert
Das Objekt am Anfang der Queue.
Ausnahmen
Ausnahmetyp | Bedingung |
---|---|
Queue ist leer. |
Hinweise
Diese Methode ähnelt der Dequeue-Methode, Peek ändert Queue jedoch nicht.
NULL (Nothing in Visual Basic) kann der Queue als Wert hinzugefügt werden. Zur Unterscheidung zwischen einem NULL-Wert und dem Ende der Queue können Sie die Count-Eigenschaft abfragen oder die InvalidOperationException abfangen, die ausgelöst wird, wenn Queue leer ist.
Diese Methode ist eine O(1)-Operation.
Beispiel
Im folgenden Beispiel wird gezeigt, wie der Queue Elemente hinzugefügt oder aus Queue entfernt werden können und wie das Element am Anfang der Queue angezeigt werden kann.
Imports System
Imports System.Collections
Imports Microsoft.VisualBasic
Public Class SamplesQueue
Public Shared Sub Main()
' Creates and initializes a new Queue.
Dim myQ As New Queue()
myQ.Enqueue("The")
myQ.Enqueue("quick")
myQ.Enqueue("brown")
myQ.Enqueue("fox")
' Displays the Queue.
Console.Write("Queue values:")
PrintValues(myQ)
' Removes an element from the Queue.
Console.WriteLine("(Dequeue) {0}", myQ.Dequeue())
' Displays the Queue.
Console.Write("Queue values:")
PrintValues(myQ)
' Removes another element from the Queue.
Console.WriteLine("(Dequeue) {0}", myQ.Dequeue())
' Displays the Queue.
Console.Write("Queue values:")
PrintValues(myQ)
' Views the first element in the Queue but does not remove it.
Console.WriteLine("(Peek) {0}", myQ.Peek())
' Displays the Queue.
Console.Write("Queue values:")
PrintValues(myQ)
End Sub 'Main
Public Shared Sub PrintValues(myCollection As IEnumerable)
Dim obj As [Object]
For Each obj In myCollection
Console.Write(" {0}", obj)
Next obj
Console.WriteLine()
End Sub 'PrintValues
End Class 'SamplesQueue
' This code produces the following output.
'
' Queue values: The quick brown fox
' (Dequeue) The
' Queue values: quick brown fox
' (Dequeue) quick
' Queue values: brown fox
' (Peek) brown
' Queue values: brown fox
using System;
using System.Collections;
public class SamplesQueue {
public static void Main() {
// Creates and initializes a new Queue.
Queue myQ = new Queue();
myQ.Enqueue( "The" );
myQ.Enqueue( "quick" );
myQ.Enqueue( "brown" );
myQ.Enqueue( "fox" );
// Displays the Queue.
Console.Write( "Queue values:" );
PrintValues( myQ );
// Removes an element from the Queue.
Console.WriteLine( "(Dequeue)\t{0}", myQ.Dequeue() );
// Displays the Queue.
Console.Write( "Queue values:" );
PrintValues( myQ );
// Removes another element from the Queue.
Console.WriteLine( "(Dequeue)\t{0}", myQ.Dequeue() );
// Displays the Queue.
Console.Write( "Queue values:" );
PrintValues( myQ );
// Views the first element in the Queue but does not remove it.
Console.WriteLine( "(Peek) \t{0}", myQ.Peek() );
// Displays the Queue.
Console.Write( "Queue values:" );
PrintValues( myQ );
}
public static void PrintValues( IEnumerable myCollection ) {
foreach ( Object obj in myCollection )
Console.Write( " {0}", obj );
Console.WriteLine();
}
}
/*
This code produces the following output.
Queue values: The quick brown fox
(Dequeue) The
Queue values: quick brown fox
(Dequeue) quick
Queue values: brown fox
(Peek) brown
Queue values: brown fox
*/
using namespace System;
using namespace System::Collections;
void PrintValues( IEnumerable^ myCollection );
int main()
{
// Creates and initializes a new Queue.
Queue^ myQ = gcnew Queue;
myQ->Enqueue( "The" );
myQ->Enqueue( "quick" );
myQ->Enqueue( "brown" );
myQ->Enqueue( "fox" );
// Displays the Queue.
Console::Write( "Queue values:" );
PrintValues( myQ );
// Removes an element from the Queue.
Console::WriteLine( "(Dequeue)\t{0}", myQ->Dequeue() );
// Displays the Queue.
Console::Write( "Queue values:" );
PrintValues( myQ );
// Removes another element from the Queue.
Console::WriteLine( "(Dequeue)\t{0}", myQ->Dequeue() );
// Displays the Queue.
Console::Write( "Queue values:" );
PrintValues( myQ );
// Views the first element in the Queue but does not remove it.
Console::WriteLine( "(Peek) \t{0}", myQ->Peek() );
// Displays the Queue.
Console::Write( "Queue values:" );
PrintValues( myQ );
}
void PrintValues( IEnumerable^ myCollection )
{
IEnumerator^ myEnum = myCollection->GetEnumerator();
while ( myEnum->MoveNext() )
{
Object^ obj = safe_cast<Object^>(myEnum->Current);
Console::Write( " {0}", obj );
}
Console::WriteLine();
}
/*
This code produces the following output.
Queue values: The quick brown fox
(Dequeue) The
Queue values: quick brown fox
(Dequeue) quick
Queue values: brown fox
(Peek) brown
Queue values: brown fox
*/
import System.*;
import System.Collections.*;
public class SamplesQueue
{
public static void main(String[] args)
{
// Creates and initializes a new Queue.
Queue myQ = new Queue();
myQ.Enqueue("The");
myQ.Enqueue("quick");
myQ.Enqueue("brown");
myQ.Enqueue("fox");
// Displays the Queue.
Console.Write("Queue values:");
PrintValues(myQ);
// Removes an element from the Queue.
Console.WriteLine("(Dequeue)\t{0}", myQ.Dequeue());
// Displays the Queue.
Console.Write("Queue values:");
PrintValues(myQ);
// Removes another element from the Queue.
Console.WriteLine("(Dequeue)\t{0}", myQ.Dequeue());
// Displays the Queue.
Console.Write("Queue values:");
PrintValues(myQ);
// Views the first element in the Queue but does not remove it.
Console.WriteLine("(Peek) \t{0}", myQ.Peek());
// Displays the Queue.
Console.Write("Queue values:");
PrintValues(myQ);
} //main
public static void PrintValues(IEnumerable myCollection)
{
IEnumerator e = myCollection.GetEnumerator();
while (e.MoveNext()) {
Object obj = e.get_Current();
Console.Write(" {0}", obj);
}
Console.WriteLine();
} //PrintValues
} //SamplesQueue
/*
This code produces the following output.
Queue values: The quick brown fox
(Dequeue) The
Queue values: quick brown fox
(Dequeue) quick
Queue values: brown fox
(Peek) brown
Queue values: brown fox
*/
Plattformen
Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile für Pocket PC, Windows Mobile für Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition
.NET Framework unterstützt nicht alle Versionen sämtlicher Plattformen. Eine Liste der unterstützten Versionen finden Sie unter Systemanforderungen.
Versionsinformationen
.NET Framework
Unterstützt in: 2.0, 1.1, 1.0
.NET Compact Framework
Unterstützt in: 2.0, 1.0
Siehe auch
Referenz
Queue-Klasse
Queue-Member
System.Collections-Namespace
Enqueue
Dequeue