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Array.GetUpperBound-Methode

Ruft die obere Grenze der angegebenen Dimension im Array ab.

Namespace: System
Assembly: mscorlib (in mscorlib.dll)

Syntax

'Declaration
Public Function GetUpperBound ( _
    dimension As Integer _
) As Integer
'Usage
Dim instance As Array
Dim dimension As Integer
Dim returnValue As Integer

returnValue = instance.GetUpperBound(dimension)
public int GetUpperBound (
    int dimension
)
public:
int GetUpperBound (
    int dimension
)
public int GetUpperBound (
    int dimension
)
public function GetUpperBound (
    dimension : int
) : int

Parameter

  • dimension
    Eine nullbasierte Dimension des Array, deren obere Grenze bestimmt werden soll.

Rückgabewert

Die obere Grenze der angegebenen Dimension im Array.

Ausnahmen

Ausnahmetyp Bedingung

IndexOutOfRangeException

dimension ist kleiner als 0.

- oder -

dimension ist größer oder gleich Rank.

Hinweise

GetUpperBound(0) gibt die obere Grenze für die Indizes der ersten Dimension des Array zurück, und GetUpperBound(Rank - 1) gibt die obere Grenze der letzten Dimension des Array zurück.

Diese Methode ist eine O(1)-Operation.

Beispiel

Im folgenden Codebeispiel werden GetLowerBound und GetUpperBound verwendet, um ein eindimensionales Array und ein mehrdimensionales Array zu initialisieren.

Imports System
Imports Microsoft.VisualBasic

Public Class SamplesArray    
    
    Public Shared Sub Main()
        
        ' Creates a new one-dimensional Array of type Int32.
        Dim my1DIntArray As Array = Array.CreateInstance(GetType(Int32), 5)
        
        ' Uses GetLowerBound and GetUpperBound in the for loop.
        Dim i As Integer
        For i = my1DIntArray.GetLowerBound(0) To my1DIntArray.GetUpperBound(0)
            my1DIntArray.SetValue(i + 1, i)
        Next i 
        ' Displays the bounds and values of the one-dimensional Array.
        Console.WriteLine("One-dimensional Array:")
        Console.WriteLine("Rank" + ControlChars.Tab + "Lower" _
           + ControlChars.Tab + "Upper")
        Console.WriteLine("{0}" + ControlChars.Tab + "{1}" _
           + ControlChars.Tab + "{2}", 0, my1DIntArray.GetLowerBound(0), _
           my1DIntArray.GetUpperBound(0))
        Console.WriteLine("Values:")
        PrintValues(my1DIntArray)
        Console.WriteLine()
        
        ' Creates a new three-dimensional Array of type Int32.
        Dim my3DIntArray As Array = _
           Array.CreateInstance(GetType(Int32), 2, 3, 4)
        
        ' Uses GetLowerBound and GetUpperBound in the for loop.
        Dim j, k As Integer
        For i = my3DIntArray.GetLowerBound(0) _
        To my3DIntArray.GetUpperBound(0)
            For j = my3DIntArray.GetLowerBound(1) _
            To my3DIntArray.GetUpperBound(1)
                For k = my3DIntArray.GetLowerBound(2) _
                To my3DIntArray.GetUpperBound(2)
                    my3DIntArray.SetValue(i * 100 + j * 10 + k, i, j, k)
                Next k
            Next j 
        Next i

        ' Displays the bounds and values of the multidimensional Array.
        Console.WriteLine("Multidimensional Array:")
        Console.WriteLine("Rank" + ControlChars.Tab + "Lower" _
           + ControlChars.Tab + "Upper")
        For i = 0 To my3DIntArray.Rank - 1
            Console.WriteLine("{0}" + ControlChars.Tab + "{1}" _
               + ControlChars.Tab + "{2}", i, my3DIntArray.GetLowerBound(i), _
               my3DIntArray.GetUpperBound(i))
        Next i
        Console.WriteLine("Values:")
        PrintValues(my3DIntArray)
    End Sub
    
    
    Public Shared Sub PrintValues(myArr As Array)
        Dim myEnumerator As System.Collections.IEnumerator = _
           myArr.GetEnumerator()
        Dim i As Integer = 0
        Dim cols As Integer = myArr.GetLength(myArr.Rank - 1)
        While myEnumerator.MoveNext()
            If i < cols Then
                i += 1
            Else
                Console.WriteLine()
                i = 1
            End If
            Console.Write(ControlChars.Tab + "{0}", myEnumerator.Current)
        End While
        Console.WriteLine()
    End Sub
End Class

' This code produces the following output.
' 
' One-dimensional Array:
' Rank    Lower    Upper
' 0    0    4
' Values:
'     1    2    3    4    5
' 
' Multidimensional Array:
' Rank    Lower    Upper
' 0    0    1
' 1    0    2
' 2    0    3
' Values:
'     0    1    2    3
'     10    11    12    13
'     20    21    22    23
'     100    101    102    103
'     110    111    112    113
'     120    121    122    123
 using System;
 public class SamplesArray  {
 
    public static void Main()  {
 
       // Creates a new one-dimensional Array of type Int32.
       Array my1DIntArray = Array.CreateInstance( typeof(Int32), 5 );
 
       // Uses GetLowerBound and GetUpperBound in the for loop.
       for ( int i = my1DIntArray.GetLowerBound(0); i <= my1DIntArray.GetUpperBound(0); i++ )
          my1DIntArray.SetValue( i+1, i );
 
       // Displays the bounds and values of the one-dimensional Array.
       Console.WriteLine( "One-dimensional Array:" );
       Console.WriteLine( "Rank\tLower\tUpper" );
       Console.WriteLine( "{0}\t{1}\t{2}", 0, my1DIntArray.GetLowerBound(0), my1DIntArray.GetUpperBound(0) );
       Console.WriteLine( "Values:" );
       PrintValues( my1DIntArray );
       Console.WriteLine();
 
       // Creates a new three-dimensional Array of type Int32.
       Array my3DIntArray = Array.CreateInstance( typeof(Int32), 2, 3, 4 );
 
       // Uses GetLowerBound and GetUpperBound in the for loop.
       for ( int i = my3DIntArray.GetLowerBound(0); i <= my3DIntArray.GetUpperBound(0); i++ )
          for ( int j = my3DIntArray.GetLowerBound(1); j <= my3DIntArray.GetUpperBound(1); j++ )
             for ( int k = my3DIntArray.GetLowerBound(2); k <= my3DIntArray.GetUpperBound(2); k++ )  {
                my3DIntArray.SetValue( (i*100)+(j*10)+k, i, j, k );
             }
 
       // Displays the bounds and values of the multidimensional Array.
       Console.WriteLine( "Multidimensional Array:" );
       Console.WriteLine( "Rank\tLower\tUpper" );
       for ( int i = 0; i < my3DIntArray.Rank; i++ )
          Console.WriteLine( "{0}\t{1}\t{2}", i, my3DIntArray.GetLowerBound(i), my3DIntArray.GetUpperBound(i) );
       Console.WriteLine( "Values:" );
       PrintValues( my3DIntArray );
    }
 
 
    public static void PrintValues( Array myArr )  {
       System.Collections.IEnumerator myEnumerator = myArr.GetEnumerator();
       int i = 0;
       int cols = myArr.GetLength( myArr.Rank - 1 );
       while ( myEnumerator.MoveNext() )  {
          if ( i < cols )  {
             i++;
          } else  {
             Console.WriteLine();
             i = 1;
          }
          Console.Write( "\t{0}", myEnumerator.Current );
       }
       Console.WriteLine();
    }
 }
 /*
 This code produces the following output.
 
 One-dimensional Array:
 Rank    Lower    Upper
 0    0    4
 Values:
     1    2    3    4    5
 
 Multidimensional Array:
 Rank    Lower    Upper
 0    0    1
 1    0    2
 2    0    3
 Values:
     0    1    2    3
     10    11    12    13
     20    21    22    23
     100    101    102    103
     110    111    112    113
     120    121    122    123
*/ 
using namespace System;
void PrintValues( Array^ myArr );
void main()
{
   // Creates a new one-dimensional Array instance of type Int32.
   Array^ my1DIntArray = Array::CreateInstance( Int32::typeid, 5 );

   // Uses GetLowerBound and GetUpperBound in the for loop.
   for ( int i = my1DIntArray->GetLowerBound( 0 ); i <= my1DIntArray->GetUpperBound( 0 ); i++ )
      my1DIntArray->SetValue( i + 1, i );

   // Displays the bounds and values of the one-dimensional Array.
   Console::WriteLine(  "One-dimensional Array:" );
   Console::WriteLine(  "Rank\tLower\tUpper" );
   Console::WriteLine(  "{0}\t{1}\t{2}", nullptr, my1DIntArray->GetLowerBound( 0 ), my1DIntArray->GetUpperBound( 0 ) );
   Console::WriteLine(  "Values:" );
   PrintValues( my1DIntArray );
   Console::WriteLine();

   // Creates a new three-dimensional Array instance of type Int32.
   Array^ my3DIntArray = Array::CreateInstance( Int32::typeid, 2, 3, 4 );

   // Uses GetLowerBound and GetUpperBound in the for loop.
   for ( int i = my3DIntArray->GetLowerBound( 0 ); i <= my3DIntArray->GetUpperBound( 0 ); i++ )
      for ( int j = my3DIntArray->GetLowerBound( 1 ); j <= my3DIntArray->GetUpperBound( 1 ); j++ )
         for ( int k = my3DIntArray->GetLowerBound( 2 ); k <= my3DIntArray->GetUpperBound( 2 ); k++ )
         {
            my3DIntArray->SetValue( (i * 100) + (j * 10) + k, i, j, k );
         }

   // Displays the bounds and values of the multidimensional Array.
   Console::WriteLine(  "Multidimensional Array:" );
   Console::WriteLine(  "Rank\tLower\tUpper" );
   for ( int i = 0; i < my3DIntArray->Rank; i++ )
      Console::WriteLine(  "{0}\t{1}\t{2}", i, my3DIntArray->GetLowerBound( i ), my3DIntArray->GetUpperBound( i ) );
   Console::WriteLine(  "Values:" );
   PrintValues( my3DIntArray );
}

void PrintValues( Array^ myArr )
{
   System::Collections::IEnumerator^ myEnumerator = myArr->GetEnumerator();
   int i = 0;
   int cols = myArr->GetLength( myArr->Rank - 1 );
   while ( myEnumerator->MoveNext() )
   {
      if ( i < cols )
      {
         i++;
      }
      else
      {
         Console::WriteLine();
         i = 1;
      }

      Console::Write(  "\t{0}", myEnumerator->Current );
   }

   Console::WriteLine();
}

/*
 This code produces the following output.
 
One-dimensional Array:
Rank    Lower   Upper
0       0       4
Values:
        1       2       3       4       5

Multidimensional Array:
Rank    Lower   Upper
0       0       1
1       0       2
2       0       3
Values:
        0       1       2       3
        10      11      12      13
        20      21      22      23
        100     101     102     103
        110     111     112     113
        120     121     122     123
*/
import System.*;

public class SamplesArray
{
    public static void main(String[] args)
    {
        // Creates a new one-dimensional Array of type Int32.
        Array my1DIntArray = Array.CreateInstance(Int32.class.ToType(), 5);
        // Uses GetLowerBound and GetUpperBound in the for loop.
        for (int i = my1DIntArray.GetLowerBound(0); i <= my1DIntArray.
            GetUpperBound(0); i++) {
            my1DIntArray.SetValue((Int32)(i + 1), i);
        }
        // Displays the bounds and values of the one-dimensional Array.
        Console.WriteLine("One-dimensional Array:");
        Console.WriteLine("Rank\tLower\tUpper");
        Console.WriteLine("{0}\t{1}\t{2}", (Int32)0, (Int32)my1DIntArray.
            GetLowerBound(0), (Int32)my1DIntArray.GetUpperBound(0));
        Console.WriteLine("Values:");
        PrintValues(my1DIntArray);
        Console.WriteLine();
        // Creates a new three-dimensional Array of type Int32.
        Array my3DIntArray = Array.CreateInstance(Int32.class.ToType(), 2, 3, 4);
        // Uses GetLowerBound and GetUpperBound in the for loop.
        for (int i = my3DIntArray.GetLowerBound(0); i <= my3DIntArray.
            GetUpperBound(0); i++) {
            for (int j = my3DIntArray.GetLowerBound(1); j <= my3DIntArray.
                GetUpperBound(1); j++) {
                for (int k = my3DIntArray.GetLowerBound(2); k <= my3DIntArray.
                    GetUpperBound(2); k++) {
                    my3DIntArray.SetValue((Int32)(i * 100 + j * 10 + k), i, j, k);
                }
            }
        }  // Displays the bounds and values of the multidimensional Array.
        Console.WriteLine("Multidimensional Array:");
        Console.WriteLine("Rank\tLower\tUpper");
        for (int i = 0; i < my3DIntArray.get_Rank(); i++) {
            Console.WriteLine("{0}\t{1}\t{2}", (Int32)i, (Int32)my3DIntArray.
                GetLowerBound(i), (Int32)my3DIntArray.GetUpperBound(i));
        }
        Console.WriteLine("Values:");
        PrintValues(my3DIntArray);
    } //main

    public static void PrintValues(Array myArr)
    {
        System.Collections.IEnumerator myEnumerator = myArr.GetEnumerator();
        int i = 0;
        int cols = myArr.GetLength(myArr.get_Rank() - 1);
        while (myEnumerator.MoveNext()) {
            if (i < cols) {
                i++;
            }
            else {
                Console.WriteLine();
                i = 1;
            }
            Console.Write("\t{0}", myEnumerator.get_Current());
        }
        Console.WriteLine();
    } //PrintValues
} //SamplesArray

/*
 This code produces the following output.
 
 One-dimensional Array:
 Rank    Lower    Upper
 0    0    4
 Values:
     1    2    3    4    5
 
 Multidimensional Array:
 Rank    Lower    Upper
 0    0    1
 1    0    2
 2    0    3
 Values:
     0    1    2    3
     10    11    12    13
     20    21    22    23
     100    101    102    103
     110    111    112    113
     120    121    122    123
*/
import System;

// Creates a new one-dimensional Array of type Int32.
var my1DIntArray : System.Array = System.Array.CreateInstance( Int32, 5 );

// Uses GetLowerBound and GetUpperBound in the for loop.
for ( var m : int = my1DIntArray.GetLowerBound(0); m <= my1DIntArray.GetUpperBound(0); m++ )
  my1DIntArray.SetValue( Int32(m+1), m );

// Displays the bounds and values of the one-dimensional Array.
Console.WriteLine( "One-dimensional Array:" );
Console.WriteLine( "Rank\tLower\tUpper" );
Console.WriteLine( "{0}\t{1}\t{2}", 0, my1DIntArray.GetLowerBound(0), my1DIntArray.GetUpperBound(0) );
Console.WriteLine( "Values:" );
PrintValues( my1DIntArray );
Console.WriteLine();

// Creates a new three-dimensional Array of type Int32.
var my3DIntArray : System.Array = System.Array.CreateInstance( Int32, 2, 3, 4 );

// Uses GetLowerBound and GetUpperBound in the for loop.
for ( var i : int = my3DIntArray.GetLowerBound(0); i <= my3DIntArray.GetUpperBound(0); i++ )
  for ( var j : int = my3DIntArray.GetLowerBound(1); j <= my3DIntArray.GetUpperBound(1); j++ )
     for ( var k : int = my3DIntArray.GetLowerBound(2); k <= my3DIntArray.GetUpperBound(2); k++ )  {
        my3DIntArray.SetValue( Int32((i*100)+(j*10)+k), i, j, k );
     }

// Displays the bounds and values of the multidimensional Array.
Console.WriteLine( "Multidimensional Array:" );
Console.WriteLine( "Rank\tLower\tUpper" );
for ( var l : int = 0; l < my3DIntArray.Rank; l++ )
  Console.WriteLine( "{0}\t{1}\t{2}", l, my3DIntArray.GetLowerBound(l), my3DIntArray.GetUpperBound(l) );
Console.WriteLine( "Values:" );
PrintValues( my3DIntArray );
 
 
function PrintValues( myArr : System.Array)  {
   var myEnumerator : System.Collections.IEnumerator  = myArr.GetEnumerator();
   var i : int = 0;
   var cols : int = myArr.GetLength( myArr.Rank - 1 );
   while ( myEnumerator.MoveNext() )  {
      if ( i < cols )  {
         i++;
      } else  {
         Console.WriteLine();
         i = 1;
      }
      Console.Write( "\t{0}", myEnumerator.Current );
   }
   Console.WriteLine();
}
 /*
 This code produces the following output.
 
 One-dimensional Array:
 Rank    Lower    Upper
 0    0    4
 Values:
     1    2    3    4    5
 
 Multidimensional Array:
 Rank    Lower    Upper
 0    0    1
 1    0    2
 2    0    3
 Values:
     0    1    2    3
     10    11    12    13
     20    21    22    23
     100    101    102    103
     110    111    112    113
     120    121    122    123
*/ 

Plattformen

Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile für Pocket PC, Windows Mobile für Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

.NET Framework unterstützt nicht alle Versionen sämtlicher Plattformen. Eine Liste der unterstützten Versionen finden Sie unter Systemanforderungen.

Versionsinformationen

.NET Framework

Unterstützt in: 2.0, 1.1, 1.0

.NET Compact Framework

Unterstützt in: 2.0, 1.0

Siehe auch

Referenz

Array-Klasse
Array-Member
System-Namespace
GetLowerBound
Rank