CodeCommentStatement-Konstruktor (String, Boolean)
Initialisiert eine neue Instanz der CodeCommentStatement-Klasse unter Verwendung des angegebenen Textes und des angegebenen Flags für Dokumentationskommentare.
Namespace: System.CodeDom
Assembly: System (in system.dll)
Syntax
'Declaration
Public Sub New ( _
text As String, _
docComment As Boolean _
)
'Usage
Dim text As String
Dim docComment As Boolean
Dim instance As New CodeCommentStatement(text, docComment)
public CodeCommentStatement (
string text,
bool docComment
)
public:
CodeCommentStatement (
String^ text,
bool docComment
)
public CodeCommentStatement (
String text,
boolean docComment
)
public function CodeCommentStatement (
text : String,
docComment : boolean
)
Parameter
- text
Der Inhalt des Kommentars.
- docComment
true, wenn es sich bei dem Kommentar um einen Dokumentationskommentar handelt, andernfalls false.
Hinweise
Wenn der docComment-Parameter auf true festgelegt ist, ist CodeCommentStatement ein Dokumentationskommentar und wird durch drei aufeinander folgende Trennzeichen strukturiert. In C# ist der Kommentar z. B. "///
" oder in Visual Basic "'''
". Dokumentationskommentare dienen der Identifikation eines XML-Kommentarfelds, z. B. eine Typ- oder Memberzusammenfassung, die durch das <summary>
-Element identifiziert wird.
Beispiel
Im folgenden Codebeispiel wird die Verwendung des CodeCommentStatement(String,Boolean)-Konstruktors zum Erstellen einer Kommentaranweisung veranschaulicht, die als XML-Kommentarfeld verwendet werden soll. Dieses Beispiel ist ein Teil eines umfangreicheren Beispiels, das noch folgt.
' Declare a new code entry point method.
Dim start As New CodeEntryPointMethod()
start.Comments.Add(New CodeCommentStatement("<summary>", True))
start.Comments.Add(New CodeCommentStatement("Main method for HelloWorld application.", True))
start.Comments.Add(New CodeCommentStatement("<para>Add a new paragraph to the description.</para>", True))
start.Comments.Add(New CodeCommentStatement("</summary>", True))
// Declare a new code entry point method.
CodeEntryPointMethod start = new CodeEntryPointMethod();
start.Comments.Add(new CodeCommentStatement("<summary>", true));
start.Comments.Add(new CodeCommentStatement("Main method for HelloWorld application.", true));
start.Comments.Add(new CodeCommentStatement(@"<para>Add a new paragraph to the description.</para>", true));
start.Comments.Add(new CodeCommentStatement("</summary>", true));
Im folgenden Codebeispiel wird die Erstellung einer einfachen "Hello World"-Konsolenanwendung und die Generierung einer XML-Dokumentationsdatei für die kompilierte Anwendung veranschaulicht.
Imports System
Imports System.CodeDom
Imports System.CodeDom.Compiler
Imports System.IO
Imports System.Text.RegularExpressions
Class Program
Private Shared providerName As String = "vb"
Private Shared sourceFileName As String = "test.vb"
Shared Sub Main(ByVal args() As String)
Dim provider As CodeDomProvider = CodeDomProvider.CreateProvider(providerName)
LogMessage("Building CodeDOM graph...")
Dim cu As New CodeCompileUnit()
cu = BuildHelloWorldGraph()
Dim sw As New StringWriter()
LogMessage("Generating code...")
provider.GenerateCodeFromCompileUnit(cu, sw, Nothing)
Dim output As String = sw.ToString()
output = Regex.Replace(output, "Runtime Version:[^" + vbCr + vbLf + "]*", "Runtime Version omitted for demo")
LogMessage("Dumping source...")
LogMessage(output)
LogMessage("Writing source to file...")
Dim s As Stream = File.Open(sourceFileName, FileMode.Create)
Dim t As New StreamWriter(s)
t.Write(output)
t.Close()
s.Close()
Dim opt As New CompilerParameters(New String() {"System.dll"})
opt.GenerateExecutable = True
opt.OutputAssembly = "HelloWorld.exe"
opt.TreatWarningsAsErrors = True
opt.IncludeDebugInformation = True
opt.GenerateInMemory = True
opt.CompilerOptions = "/doc"
Dim results As CompilerResults
LogMessage(("Compiling with " + providerName))
results = provider.CompileAssemblyFromFile(opt, sourceFileName)
OutputResults(results)
If results.NativeCompilerReturnValue <> 0 Then
LogMessage("")
LogMessage("Compilation failed.")
Else
LogMessage("")
LogMessage("Demo completed successfully.")
End If
File.Delete(sourceFileName)
End Sub 'Main
' Build a Hello World program graph using
' System.CodeDom types.
Public Shared Function BuildHelloWorldGraph() As CodeCompileUnit
' Create a new CodeCompileUnit to contain
' the program graph.
Dim compileUnit As New CodeCompileUnit()
' Declare a new namespace called Samples.
Dim samples As New CodeNamespace("Samples")
' Add the new namespace to the compile unit.
compileUnit.Namespaces.Add(samples)
' Add the new namespace import for the System namespace.
samples.Imports.Add(New CodeNamespaceImport("System"))
' Declare a new type called Class1.
Dim class1 As New CodeTypeDeclaration("Class1")
class1.Comments.Add(New CodeCommentStatement("<summary>", True))
class1.Comments.Add(New CodeCommentStatement("Create a Hello World application.", True))
class1.Comments.Add(New CodeCommentStatement("<seealso cref=" + ControlChars.Quote + "Class1.Main" + ControlChars.Quote + "/>", True))
class1.Comments.Add(New CodeCommentStatement("</summary>", True))
' Add the new type to the namespace type collection.
samples.Types.Add(class1)
' Declare a new code entry point method.
Dim start As New CodeEntryPointMethod()
start.Comments.Add(New CodeCommentStatement("<summary>", True))
start.Comments.Add(New CodeCommentStatement("Main method for HelloWorld application.", True))
start.Comments.Add(New CodeCommentStatement("<para>Add a new paragraph to the description.</para>", True))
start.Comments.Add(New CodeCommentStatement("</summary>", True))
' Create a type reference for the System.Console class.
Dim csSystemConsoleType As New CodeTypeReferenceExpression("System.Console")
' Build a Console.WriteLine statement.
Dim cs1 As New CodeMethodInvokeExpression(csSystemConsoleType, "WriteLine", New CodePrimitiveExpression("Hello World!"))
' Add the WriteLine call to the statement collection.
start.Statements.Add(cs1)
' Build another Console.WriteLine statement.
Dim cs2 As New CodeMethodInvokeExpression(csSystemConsoleType, "WriteLine", New CodePrimitiveExpression("Press the Enter key to continue."))
' Add the WriteLine call to the statement collection.
start.Statements.Add(cs2)
' Build a call to System.Console.ReadLine.
Dim csReadLine As New CodeMethodInvokeExpression(csSystemConsoleType, "ReadLine")
' Add the ReadLine statement.
start.Statements.Add(csReadLine)
' Add the code entry point method to
' the Members collection of the type.
class1.Members.Add(start)
Return compileUnit
End Function 'BuildHelloWorldGraph
Shared Sub LogMessage(ByVal [text] As String)
Console.WriteLine([text])
End Sub 'LogMessage
Shared Sub OutputResults(ByVal results As CompilerResults)
LogMessage(("NativeCompilerReturnValue=" + results.NativeCompilerReturnValue.ToString()))
Dim s As String
For Each s In results.Output
LogMessage(s)
Next s
End Sub 'OutputResults
End Class 'Program
using System;
using System.CodeDom;
using System.CodeDom.Compiler;
using System.IO;
using System.Text.RegularExpressions;
namespace BasicCodeDomApp
{
class Program
{
static string providerName = "cs";
static string sourceFileName = "test.cs";
static void Main(string[] args)
{
CodeDomProvider provider = CodeDomProvider.CreateProvider(providerName);
LogMessage("Building CodeDOM graph...");
CodeCompileUnit cu = new CodeCompileUnit();
cu = BuildHelloWorldGraph();
StringWriter sw = new StringWriter();
LogMessage("Generating code...");
provider.GenerateCodeFromCompileUnit(cu, sw, null);
string output = sw.ToString();
output = Regex.Replace(output, "Runtime Version:[^\r\n]*",
"Runtime Version omitted for demo");
LogMessage("Dumping source...");
LogMessage(output);
LogMessage("Writing source to file...");
Stream s = File.Open(sourceFileName, FileMode.Create);
StreamWriter t = new StreamWriter(s);
t.Write(output);
t.Close();
s.Close();
CompilerParameters opt = new CompilerParameters(new string[]{
"System.dll" });
opt.GenerateExecutable = true;
opt.OutputAssembly = "HelloWorld.exe";
opt.TreatWarningsAsErrors = true;
opt.IncludeDebugInformation = true;
opt.GenerateInMemory = true;
opt.CompilerOptions = "/doc:HelloWorldDoc.xml";
CompilerResults results;
LogMessage("Compiling with " + providerName);
results = provider.CompileAssemblyFromFile(opt, sourceFileName);
OutputResults(results);
if (results.NativeCompilerReturnValue != 0)
{
LogMessage("");
LogMessage("Compilation failed.");
}
else
{
LogMessage("");
LogMessage("Demo completed successfully.");
}
File.Delete(sourceFileName);
}
// Build a Hello World program graph using
// System.CodeDom types.
public static CodeCompileUnit BuildHelloWorldGraph()
{
// Create a new CodeCompileUnit to contain
// the program graph.
CodeCompileUnit compileUnit = new CodeCompileUnit();
// Declare a new namespace called Samples.
CodeNamespace samples = new CodeNamespace("Samples");
// Add the new namespace to the compile unit.
compileUnit.Namespaces.Add(samples);
// Add the new namespace import for the System namespace.
samples.Imports.Add(new CodeNamespaceImport("System"));
// Declare a new type called Class1.
CodeTypeDeclaration class1 = new CodeTypeDeclaration("Class1");
class1.Comments.Add(new CodeCommentStatement("<summary>", true));
class1.Comments.Add(new CodeCommentStatement("Create a Hello World application.", true));
class1.Comments.Add(new CodeCommentStatement(@"<seealso cref=" + '"' + "Class1.Main" + '"' + "/>", true));
class1.Comments.Add(new CodeCommentStatement("</summary>", true));
// Add the new type to the namespace type collection.
samples.Types.Add(class1);
// Declare a new code entry point method.
CodeEntryPointMethod start = new CodeEntryPointMethod();
start.Comments.Add(new CodeCommentStatement("<summary>", true));
start.Comments.Add(new CodeCommentStatement("Main method for HelloWorld application.", true));
start.Comments.Add(new CodeCommentStatement(@"<para>Add a new paragraph to the description.</para>", true));
start.Comments.Add(new CodeCommentStatement("</summary>", true));
// Create a type reference for the System.Console class.
CodeTypeReferenceExpression csSystemConsoleType = new CodeTypeReferenceExpression("System.Console");
// Build a Console.WriteLine statement.
CodeMethodInvokeExpression cs1 = new CodeMethodInvokeExpression(
csSystemConsoleType, "WriteLine",
new CodePrimitiveExpression("Hello World!"));
// Add the WriteLine call to the statement collection.
start.Statements.Add(cs1);
// Build another Console.WriteLine statement.
CodeMethodInvokeExpression cs2 = new CodeMethodInvokeExpression(
csSystemConsoleType, "WriteLine",
new CodePrimitiveExpression("Press the Enter key to continue."));
// Add the WriteLine call to the statement collection.
start.Statements.Add(cs2);
// Build a call to System.Console.ReadLine.
CodeMethodInvokeExpression csReadLine = new CodeMethodInvokeExpression(
csSystemConsoleType, "ReadLine");
// Add the ReadLine statement.
start.Statements.Add(csReadLine);
// Add the code entry point method to
// the Members collection of the type.
class1.Members.Add(start);
return compileUnit;
}
static void LogMessage(string text)
{
Console.WriteLine(text);
}
static void OutputResults(CompilerResults results)
{
LogMessage("NativeCompilerReturnValue=" +
results.NativeCompilerReturnValue.ToString());
foreach (string s in results.Output)
{
LogMessage(s);
}
}
}
}
Plattformen
Windows 98, Windows 2000 SP4, Windows Millennium Edition, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition
.NET Framework unterstützt nicht alle Versionen sämtlicher Plattformen. Eine Liste der unterstützten Versionen finden Sie unter Systemanforderungen.
Versionsinformationen
.NET Framework
Unterstützt in: 2.0, 1.1, 1.0
Siehe auch
Referenz
CodeCommentStatement-Klasse
CodeCommentStatement-Member
System.CodeDom-Namespace