Freigeben über


Supported NLS functions

The National Language Support (NLS) functions help applications support the different language-specific and locale-specific needs of users around the world. Only those API functions that are defined under the WINAPI_PARTITION_GAMES partition in the WinNLS.h header file are available for use on Xbox. The following functions are currently available for use via the WinNls.h header file.

Note

APIs marked as "DEPRECATED" work with the Microsoft Game Development Kit (GDK) with caveats as documented on Microsoft Docs. However, we strongly recommend the replacement APIs.

Function State Replacement
EnumSystemLocalesEx
FindNLSStringEx
FoldStringA
GetACP
GetCurrencyFormatEx
GetGeoInfoEx
GetLocaleInfoEx
GetNumberFormatEx
GetStringTypeA
GetStringTypeExA
GetThreadLocalevoid);
GetUserDefaultGeoName
GetUserDefaultLocaleName
GetUserPreferredUILanguages NOT SUPPORTED Always returns en-US
IdnToAscii
IdnToUnicode
IsValidCodePage
IsValidLocaleName
LCIDToLocaleName
LCMapStringEx
LocaleNameToLCID
ResolveLocaleName
SetThreadLocale
CompareString DEPRECATED CompareStringEx
CompareStringA DEPRECATED CompareStringEx
EnumSystemLocalesA DEPRECATED EnumSystemLocalesEx
EnumSystemLocalesW DEPRECATED EnumSystemLocalesEx
FindNLSString DEPRECATED FindNLSStringEx
GetCPInfo DEPRECATED Use Unicode
GetCPInfoExA DEPRECATED Use Unicode
GetCPInfoExW DEPRECATED Use Unicode
GetCurrencyFormatA DEPRECATED GetCurrencyFormatEx
GetCurrencyFormatW DEPRECATED GetCurrencyFormatEx
GetGeoInfoA DEPRECATED GetGeoInfoEx
GetGeoInfoW DEPRECATED GetGeoInfoEx
GetLocaleInfoA DEPRECATED GetLocaleInfoEx
GetLocaleInfoW DEPRECATED GetLocaleInfoEx
GetNumberFormatA DEPRECATED GetNumberFormatEx
GetNumberFormatW DEPRECATED GetNumberFormatEx
GetUserGeoID DEPRECATED GetUserDefaultLocaleName
LCMapStringA DEPRECATED LCMapStringEx
LCMapStringW DEPRECATED LCMapStringEx

Functionality notes for Xbox Game OS

The Game OS versions of the NLS functions do not support the full functionality available on PC. In particular, the Game OS image does not contain the linguistic casing locale data tables present on Windows. Therefore, the collation and casing operations are always computed using Ordinal value regardless of the locale setting.

The general recommendation is to perform culture-sensitive casing and sorting as part of your localization process rather than relying on the runtime APIs to handle this on Xbox.

This impacts the behavior of the following functions:

NLS
LCMapStringEx
CompareStringEx
CompareString
CompareStringA
Collation
std::collate
strcoll wcscoll _mbscoll
_stricoll _wcsicoll _mbsicoll
_strncoll _wcsncoll _mbsncoll
_strnicoll _wcsnicoll _mbsnicoll
Uppercasing
std::toupper toupper towupper
_toupper _toupper_l _towupper_l
std::isupper isupper iswupper
_isupper_l _iswupper_l
Lowercasing
std::toupper toupper towupper
_toupper _toupper_l _towupper_l
std::islower islower iswlower
_islower_l _iswlower_l

Note

The list above is not exhaustive as some other functions in the Standard C++ Library may rely on the impacted functions for their implementation.

See also

Localization and globalization (overview)