Vorgehensweise: Asynchrones Laden eines Sounds in einem Windows Forms
Im folgenden Codebeispiel wird ein Sound aus einer URL asynchron geladen und anschließend auf einem neuen Thread abgespielt.
Beispiel
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Media;
using System.Windows.Forms;
namespace SoundPlayerLoadAsyncExample
{
public class Form1 : Form
{
private SoundPlayer Player = new SoundPlayer();
public Form1()
{
InitializeComponent();
this.Player.LoadCompleted += new AsyncCompletedEventHandler(Player_LoadCompleted);
}
private void playSoundButton_Click(object sender, EventArgs e)
{
this.LoadAsyncSound();
}
public void LoadAsyncSound()
{
try
{
// Replace this file name with a valid file name.
this.Player.SoundLocation = "http://www.tailspintoys.com/sounds/stop.wav";
this.Player.LoadAsync();
}
catch (Exception ex)
{
MessageBox.Show(ex.Message, "Error loading sound");
}
}
// This is the event handler for the LoadCompleted event.
void Player_LoadCompleted(object sender, AsyncCompletedEventArgs e)
{
if (Player.IsLoadCompleted)
{
try
{
this.Player.Play();
}
catch (Exception ex)
{
MessageBox.Show(ex.Message, "Error playing sound");
}
}
}
private Button playSoundButton;
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.playSoundButton = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// playSoundButton
//
this.playSoundButton.Location = new System.Drawing.Point(106, 112);
this.playSoundButton.Name = "playSoundButton";
this.playSoundButton.Size = new System.Drawing.Size(75, 23);
this.playSoundButton.TabIndex = 0;
this.playSoundButton.Text = "Play Sound";
this.playSoundButton.Click += new System.EventHandler(this.playSoundButton_Click);
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(292, 273);
this.Controls.Add(this.playSoundButton);
this.Name = "Form1";
this.Text = "Form1";
this.ResumeLayout(false);
}
#endregion
}
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.Run(new Form1());
}
}
}
Imports System.Media
Imports System.Windows.Forms
Public Class Form1
Inherits System.Windows.Forms.Form
Friend WithEvents playSoundButton As System.Windows.Forms.Button
Private WithEvents Player As New SoundPlayer
Sub New()
Me.InitializeComponent()
End Sub
Private Sub playSoundButton_Click( _
ByVal sender As System.Object, _
ByVal e As System.EventArgs) _
Handles playSoundButton.Click
' Replace this file name with a valid file name.
Me.Player.SoundLocation = "http://www.tailspintoys.com/sounds/stop.wav"
Me.Player.LoadAsync()
End Sub
Private Sub Player_LoadCompleted( _
ByVal sender As Object, _
ByVal e As _
System.ComponentModel.AsyncCompletedEventArgs) _
Handles Player.LoadCompleted
If Me.Player.IsLoadCompleted Then
Me.Player.Play()
End If
End Sub
'Form overrides dispose to clean up the component list.
<System.Diagnostics.DebuggerNonUserCode()> _
Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
If disposing AndAlso components IsNot Nothing Then
components.Dispose()
End If
MyBase.Dispose(disposing)
End Sub
'Required by the Windows Form Designer
Private components As System.ComponentModel.IContainer
'NOTE: The following procedure is required by the Windows Form Designer
'It can be modified using the Windows Form Designer.
'Do not modify it using the code editor.
<System.Diagnostics.DebuggerStepThrough()> _
Private Sub InitializeComponent()
Me.playSoundButton = New System.Windows.Forms.Button
Me.SuspendLayout()
'
'playSoundButton
'
Me.playSoundButton.Location = New System.Drawing.Point(105, 107)
Me.playSoundButton.Name = "playSoundButton"
Me.playSoundButton.Size = New System.Drawing.Size(75, 23)
Me.playSoundButton.TabIndex = 0
Me.playSoundButton.Text = "Play Sound"
Me.playSoundButton.UseVisualStyleBackColor = True
'
'Form1
'
Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!)
Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font
Me.ClientSize = New System.Drawing.Size(292, 273)
Me.Controls.Add(Me.playSoundButton)
Me.Name = "Form1"
Me.Text = "Form1"
Me.ResumeLayout(False)
End Sub
<STAThread()> _
Shared Sub Main()
Application.EnableVisualStyles()
Application.Run(New Form1())
End Sub
End Class
Kompilieren des Codes
Für dieses Beispiel benötigen Sie Folgendes:
Verweise auf die Assemblys "System" und "System.Windows.Forms".
Ersetzen Sie den Dateinamen
"http://www.tailspintoys.com/sounds/stop.wav"
durch einen gültigen Dateinamen.
Stabile Programmierung
Dateioperationen sollten in entsprechende Ausnahmebehandlungsblöcke eingeschlossen sein.
Die folgenden Bedingungen können einen Ausnahmefehler verursachen:
Der Pfadname ist falsch formatiert. Er enthält beispielsweise unzulässige Zeichen oder besteht nur aus Leerzeichen (ArgumentException-Klasse).
Der Pfad ist schreibgeschützt (IOException-Klasse).
Der Pfadname ist
Nothing
(ArgumentNullException-Klasse).Der Pfadname ist zu lang (PathTooLongException-Klasse).
Der Pfad ist ungültig (DirectoryNotFoundException-Klasse).
Der Pfad besteht nur aus einem Doppelpunkt ":" (NotSupportedException-Klasse).
.NET Framework-Sicherheit
Beurteilen Sie den Inhalt der Datei nicht anhand des Dateinamens. Bei der Datei Form1.vb
handelt es sich zum Beispiel nicht unbedingt um eine Visual Basic-Quelldatei. Überprüfen Sie alle Eingaben, bevor Sie die Daten in der Anwendung verwenden.
Siehe auch
.NET Desktop feedback