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SCNRenderer.AutoenablesDefaultLighting Eigenschaft

Definition

Ruft einen Wert ab, der steuert, ob Szenen ein Standardlicht hinzugefügt wird, oder legt diesen fest.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual bool AutoenablesDefaultLighting { [Foundation.Export("autoenablesDefaultLighting")] get; [Foundation.Export("setAutoenablesDefaultLighting:")] set; }
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual bool AutoenablesDefaultLighting { [Foundation.Export("autoenablesDefaultLighting")] get; [Foundation.Export("setAutoenablesDefaultLighting:")] set; }
member this.AutoenablesDefaultLighting : bool with get, set

Eigenschaftswert

Implementiert

Attribute

Gilt für: