Bearbeiten

Freigeben über


SCNPhysicsField.CreateTurbulenceField(nfloat, nfloat) Method

Definition

[Foundation.Export("turbulenceFieldWithSmoothness:animationSpeed:")]
public static SceneKit.SCNPhysicsField CreateTurbulenceField (nfloat smoothness, nfloat speed);
static member CreateTurbulenceField : nfloat * nfloat -> SceneKit.SCNPhysicsField

Parameters

smoothness
nfloat
speed
nfloat

Returns

Attributes

Applies to