Freigeben über


ISCNSceneRenderer.OverlayScene Eigenschaft

Definition

[Foundation.Preserve(Conditional=true)]
public SpriteKit.SKScene OverlayScene { [Foundation.Export("overlaySKScene", ObjCRuntime.ArgumentSemantic.Strong)] get; [Foundation.Export("setOverlaySKScene:", ObjCRuntime.ArgumentSemantic.Strong)] set; }
member this.OverlayScene : SpriteKit.SKScene with get, set

Eigenschaftswert

Attribute

Gilt für: