Freigeben über


Matrix4d Konstruktoren

Definition

Überlädt

Matrix4d(Vector4d, Vector4d, Vector4d, Vector4d)

Erstellt eine neue Instanz.

Matrix4d(Double, Double, Double, Double, Double, Double, Double, Double, Double, Double, Double, Double, Double, Double, Double, Double)

Matrix4d(Vector4d, Vector4d, Vector4d, Vector4d)

Erstellt eine neue Instanz.

public Matrix4d (OpenTK.Vector4d row0, OpenTK.Vector4d row1, OpenTK.Vector4d row2, OpenTK.Vector4d row3);
new OpenTK.Matrix4d : OpenTK.Vector4d * OpenTK.Vector4d * OpenTK.Vector4d * OpenTK.Vector4d -> OpenTK.Matrix4d

Parameter

row0
Vector4d

Oberste Zeile der Matrix

row1
Vector4d

Zweite Zeile der Matrix

row2
Vector4d

Dritte Zeile der Matrix

row3
Vector4d

Untere Zeile der Matrix

Gilt für:

Matrix4d(Double, Double, Double, Double, Double, Double, Double, Double, Double, Double, Double, Double, Double, Double, Double, Double)

public Matrix4d (double m00, double m01, double m02, double m03, double m10, double m11, double m12, double m13, double m20, double m21, double m22, double m23, double m30, double m31, double m32, double m33);
new OpenTK.Matrix4d : double * double * double * double * double * double * double * double * double * double * double * double * double * double * double * double -> OpenTK.Matrix4d

Parameter

m00
Double
m01
Double
m02
Double
m03
Double
m10
Double
m11
Double
m12
Double
m13
Double
m20
Double
m21
Double
m22
Double
m23
Double
m30
Double
m31
Double
m32
Double
m33
Double

Gilt für: