GL.ShaderBinary Methode
Definition
Wichtig
Einige Informationen beziehen sich auf Vorabversionen, die vor dem Release ggf. grundlegend überarbeitet werden. Microsoft übernimmt hinsichtlich der hier bereitgestellten Informationen keine Gewährleistungen, seien sie ausdrücklich oder konkludent.
Überlädt
ShaderBinary(Int32, UInt32[], ShaderBinaryFormat, IntPtr, Int32)
Wichtig
Diese API ist nicht CLS-kompatibel.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary (int n, uint[] shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, IntPtr binary, int length);
static member ShaderBinary : int * uint32[] * OpenTK.Graphics.ES30.ShaderBinaryFormat * nativeint * int -> unit
Parameter
- n
- Int32
- shaders
- UInt32[]
- binaryformat
- ShaderBinaryFormat
- binary
-
IntPtr
nativeint
- length
- Int32
- Attribute
Gilt für:
ShaderBinary(Int32, Int32, ShaderBinaryFormat, IntPtr, Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
public static void ShaderBinary (int n, ref int shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, IntPtr binary, int length);
static member ShaderBinary : int * * OpenTK.Graphics.ES30.ShaderBinaryFormat * nativeint * int -> unit
Parameter
- n
- Int32
- shaders
- Int32
- binaryformat
- ShaderBinaryFormat
- binary
-
IntPtr
nativeint
- length
- Int32
- Attribute
Gilt für:
ShaderBinary(Int32, Int32*, ShaderBinaryFormat, IntPtr, Int32)
Wichtig
Diese API ist nicht CLS-kompatibel.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary (int n, int* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, IntPtr binary, int length);
static member ShaderBinary : int * nativeptr<int> * OpenTK.Graphics.ES30.ShaderBinaryFormat * nativeint * int -> unit
Parameter
- n
- Int32
- shaders
- Int32*
- binaryformat
- ShaderBinaryFormat
- binary
-
IntPtr
nativeint
- length
- Int32
- Attribute
Gilt für:
ShaderBinary(Int32, Int32[], ShaderBinaryFormat, IntPtr, Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
public static void ShaderBinary (int n, int[] shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, IntPtr binary, int length);
static member ShaderBinary : int * int[] * OpenTK.Graphics.ES30.ShaderBinaryFormat * nativeint * int -> unit
Parameter
- n
- Int32
- shaders
- Int32[]
- binaryformat
- ShaderBinaryFormat
- binary
-
IntPtr
nativeint
- length
- Int32
- Attribute
Gilt für:
ShaderBinary(Int32, UInt32, ShaderBinaryFormat, IntPtr, Int32)
Wichtig
Diese API ist nicht CLS-kompatibel.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary (int n, ref uint shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, IntPtr binary, int length);
static member ShaderBinary : int * * OpenTK.Graphics.ES30.ShaderBinaryFormat * nativeint * int -> unit
Parameter
- n
- Int32
- shaders
- UInt32
- binaryformat
- ShaderBinaryFormat
- binary
-
IntPtr
nativeint
- length
- Int32
- Attribute
Gilt für:
ShaderBinary(Int32, UInt32*, ShaderBinaryFormat, IntPtr, Int32)
Wichtig
Diese API ist nicht CLS-kompatibel.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary (int n, uint* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, IntPtr binary, int length);
static member ShaderBinary : int * nativeptr<uint32> * OpenTK.Graphics.ES30.ShaderBinaryFormat * nativeint * int -> unit
Parameter
- n
- Int32
- shaders
- UInt32*
- binaryformat
- ShaderBinaryFormat
- binary
-
IntPtr
nativeint
- length
- Int32
- Attribute
Gilt für:
ShaderBinary<T3>(Int32, UInt32, ShaderBinaryFormat, T3[], Int32)
Wichtig
Diese API ist nicht CLS-kompatibel.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, ref uint shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[] binary, int length) where T3 : struct;
static member ShaderBinary : int * * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[] * int -> unit (requires 'T3 : struct)
Typparameter
- T3
Parameter
- n
- Int32
- shaders
- UInt32
- binaryformat
- ShaderBinaryFormat
- binary
- T3[]
- length
- Int32
- Attribute
Gilt für:
ShaderBinary<T3>(Int32, UInt32*, ShaderBinaryFormat, T3, Int32)
Wichtig
Diese API ist nicht CLS-kompatibel.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, uint* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, out T3 binary, int length) where T3 : struct;
static member ShaderBinary : int * nativeptr<uint32> * OpenTK.Graphics.ES30.ShaderBinaryFormat * * int -> unit (requires 'T3 : struct)
Typparameter
- T3
Parameter
- n
- Int32
- shaders
- UInt32*
- binaryformat
- ShaderBinaryFormat
- binary
- T3
- length
- Int32
- Attribute
Gilt für:
ShaderBinary<T3>(Int32, UInt32, ShaderBinaryFormat, T3[,], Int32)
Wichtig
Diese API ist nicht CLS-kompatibel.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, ref uint shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[,] binary, int length) where T3 : struct;
static member ShaderBinary : int * * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[,] * int -> unit (requires 'T3 : struct)
Typparameter
- T3
Parameter
- n
- Int32
- shaders
- UInt32
- binaryformat
- ShaderBinaryFormat
- binary
- T3[,]
- length
- Int32
- Attribute
Gilt für:
ShaderBinary<T3>(Int32, UInt32[], ShaderBinaryFormat, T3[], Int32)
Wichtig
Diese API ist nicht CLS-kompatibel.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, uint[] shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[] binary, int length) where T3 : struct;
static member ShaderBinary : int * uint32[] * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[] * int -> unit (requires 'T3 : struct)
Typparameter
- T3
Parameter
- n
- Int32
- shaders
- UInt32[]
- binaryformat
- ShaderBinaryFormat
- binary
- T3[]
- length
- Int32
- Attribute
Gilt für:
ShaderBinary<T3>(Int32, UInt32, ShaderBinaryFormat, T3[,,], Int32)
Wichtig
Diese API ist nicht CLS-kompatibel.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, ref uint shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[,,] binary, int length) where T3 : struct;
static member ShaderBinary : int * * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[,,] * int -> unit (requires 'T3 : struct)
Typparameter
- T3
Parameter
- n
- Int32
- shaders
- UInt32
- binaryformat
- ShaderBinaryFormat
- binary
- T3[,,]
- length
- Int32
- Attribute
Gilt für:
ShaderBinary<T3>(Int32, UInt32*, ShaderBinaryFormat, T3[], Int32)
Wichtig
Diese API ist nicht CLS-kompatibel.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, uint* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[] binary, int length) where T3 : struct;
static member ShaderBinary : int * nativeptr<uint32> * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[] * int -> unit (requires 'T3 : struct)
Typparameter
- T3
Parameter
- n
- Int32
- shaders
- UInt32*
- binaryformat
- ShaderBinaryFormat
- binary
- T3[]
- length
- Int32
- Attribute
Gilt für:
ShaderBinary<T3>(Int32, UInt32[], ShaderBinaryFormat, T3, Int32)
Wichtig
Diese API ist nicht CLS-kompatibel.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, uint[] shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, out T3 binary, int length) where T3 : struct;
static member ShaderBinary : int * uint32[] * OpenTK.Graphics.ES30.ShaderBinaryFormat * * int -> unit (requires 'T3 : struct)
Typparameter
- T3
Parameter
- n
- Int32
- shaders
- UInt32[]
- binaryformat
- ShaderBinaryFormat
- binary
- T3
- length
- Int32
- Attribute
Gilt für:
ShaderBinary<T3>(Int32, UInt32[], ShaderBinaryFormat, T3[,,], Int32)
Wichtig
Diese API ist nicht CLS-kompatibel.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, uint[] shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[,,] binary, int length) where T3 : struct;
static member ShaderBinary : int * uint32[] * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[,,] * int -> unit (requires 'T3 : struct)
Typparameter
- T3
Parameter
- n
- Int32
- shaders
- UInt32[]
- binaryformat
- ShaderBinaryFormat
- binary
- T3[,,]
- length
- Int32
- Attribute
Gilt für:
ShaderBinary<T3>(Int32, UInt32[], ShaderBinaryFormat, T3[,], Int32)
Wichtig
Diese API ist nicht CLS-kompatibel.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, uint[] shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[,] binary, int length) where T3 : struct;
static member ShaderBinary : int * uint32[] * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[,] * int -> unit (requires 'T3 : struct)
Typparameter
- T3
Parameter
- n
- Int32
- shaders
- UInt32[]
- binaryformat
- ShaderBinaryFormat
- binary
- T3[,]
- length
- Int32
- Attribute
Gilt für:
ShaderBinary<T3>(Int32, UInt32*, ShaderBinaryFormat, T3[,], Int32)
Wichtig
Diese API ist nicht CLS-kompatibel.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, uint* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[,] binary, int length) where T3 : struct;
static member ShaderBinary : int * nativeptr<uint32> * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[,] * int -> unit (requires 'T3 : struct)
Typparameter
- T3
Parameter
- n
- Int32
- shaders
- UInt32*
- binaryformat
- ShaderBinaryFormat
- binary
- T3[,]
- length
- Int32
- Attribute
Gilt für:
ShaderBinary<T3>(Int32, UInt32, ShaderBinaryFormat, T3, Int32)
Wichtig
Diese API ist nicht CLS-kompatibel.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, ref uint shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, out T3 binary, int length) where T3 : struct;
static member ShaderBinary : int * * OpenTK.Graphics.ES30.ShaderBinaryFormat * * int -> unit (requires 'T3 : struct)
Typparameter
- T3
Parameter
- n
- Int32
- shaders
- UInt32
- binaryformat
- ShaderBinaryFormat
- binary
- T3
- length
- Int32
- Attribute
Gilt für:
ShaderBinary<T3>(Int32, UInt32*, ShaderBinaryFormat, T3[,,], Int32)
Wichtig
Diese API ist nicht CLS-kompatibel.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, uint* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[,,] binary, int length) where T3 : struct;
static member ShaderBinary : int * nativeptr<uint32> * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[,,] * int -> unit (requires 'T3 : struct)
Typparameter
- T3
Parameter
- n
- Int32
- shaders
- UInt32*
- binaryformat
- ShaderBinaryFormat
- binary
- T3[,,]
- length
- Int32
- Attribute
Gilt für:
ShaderBinary<T3>(Int32, Int32[], ShaderBinaryFormat, T3[,], Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
public static void ShaderBinary<T3> (int n, int[] shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[,] binary, int length) where T3 : struct;
static member ShaderBinary : int * int[] * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[,] * int -> unit (requires 'T3 : struct)
Typparameter
- T3
Parameter
- n
- Int32
- shaders
- Int32[]
- binaryformat
- ShaderBinaryFormat
- binary
- T3[,]
- length
- Int32
- Attribute
Gilt für:
ShaderBinary<T3>(Int32, Int32[], ShaderBinaryFormat, T3[,,], Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
public static void ShaderBinary<T3> (int n, int[] shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[,,] binary, int length) where T3 : struct;
static member ShaderBinary : int * int[] * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[,,] * int -> unit (requires 'T3 : struct)
Typparameter
- T3
Parameter
- n
- Int32
- shaders
- Int32[]
- binaryformat
- ShaderBinaryFormat
- binary
- T3[,,]
- length
- Int32
- Attribute
Gilt für:
ShaderBinary<T3>(Int32, Int32[], ShaderBinaryFormat, T3, Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
public static void ShaderBinary<T3> (int n, int[] shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, out T3 binary, int length) where T3 : struct;
static member ShaderBinary : int * int[] * OpenTK.Graphics.ES30.ShaderBinaryFormat * * int -> unit (requires 'T3 : struct)
Typparameter
- T3
Parameter
- n
- Int32
- shaders
- Int32[]
- binaryformat
- ShaderBinaryFormat
- binary
- T3
- length
- Int32
- Attribute
Gilt für:
ShaderBinary<T3>(Int32, Int32*, ShaderBinaryFormat, T3[], Int32)
Wichtig
Diese API ist nicht CLS-kompatibel.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, int* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[] binary, int length) where T3 : struct;
static member ShaderBinary : int * nativeptr<int> * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[] * int -> unit (requires 'T3 : struct)
Typparameter
- T3
Parameter
- n
- Int32
- shaders
- Int32*
- binaryformat
- ShaderBinaryFormat
- binary
- T3[]
- length
- Int32
- Attribute
Gilt für:
ShaderBinary<T3>(Int32, Int32*, ShaderBinaryFormat, T3[,], Int32)
Wichtig
Diese API ist nicht CLS-kompatibel.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, int* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[,] binary, int length) where T3 : struct;
static member ShaderBinary : int * nativeptr<int> * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[,] * int -> unit (requires 'T3 : struct)
Typparameter
- T3
Parameter
- n
- Int32
- shaders
- Int32*
- binaryformat
- ShaderBinaryFormat
- binary
- T3[,]
- length
- Int32
- Attribute
Gilt für:
ShaderBinary<T3>(Int32, Int32*, ShaderBinaryFormat, T3[,,], Int32)
Wichtig
Diese API ist nicht CLS-kompatibel.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, int* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[,,] binary, int length) where T3 : struct;
static member ShaderBinary : int * nativeptr<int> * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[,,] * int -> unit (requires 'T3 : struct)
Typparameter
- T3
Parameter
- n
- Int32
- shaders
- Int32*
- binaryformat
- ShaderBinaryFormat
- binary
- T3[,,]
- length
- Int32
- Attribute
Gilt für:
ShaderBinary<T3>(Int32, Int32*, ShaderBinaryFormat, T3, Int32)
Wichtig
Diese API ist nicht CLS-kompatibel.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
[System.CLSCompliant(false)]
public static void ShaderBinary<T3> (int n, int* shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, out T3 binary, int length) where T3 : struct;
static member ShaderBinary : int * nativeptr<int> * OpenTK.Graphics.ES30.ShaderBinaryFormat * * int -> unit (requires 'T3 : struct)
Typparameter
- T3
Parameter
- n
- Int32
- shaders
- Int32*
- binaryformat
- ShaderBinaryFormat
- binary
- T3
- length
- Int32
- Attribute
Gilt für:
ShaderBinary<T3>(Int32, Int32, ShaderBinaryFormat, T3[], Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
public static void ShaderBinary<T3> (int n, ref int shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[] binary, int length) where T3 : struct;
static member ShaderBinary : int * * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[] * int -> unit (requires 'T3 : struct)
Typparameter
- T3
Parameter
- n
- Int32
- shaders
- Int32
- binaryformat
- ShaderBinaryFormat
- binary
- T3[]
- length
- Int32
- Attribute
Gilt für:
ShaderBinary<T3>(Int32, Int32, ShaderBinaryFormat, T3[,], Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
public static void ShaderBinary<T3> (int n, ref int shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[,] binary, int length) where T3 : struct;
static member ShaderBinary : int * * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[,] * int -> unit (requires 'T3 : struct)
Typparameter
- T3
Parameter
- n
- Int32
- shaders
- Int32
- binaryformat
- ShaderBinaryFormat
- binary
- T3[,]
- length
- Int32
- Attribute
Gilt für:
ShaderBinary<T3>(Int32, Int32, ShaderBinaryFormat, T3[,,], Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
public static void ShaderBinary<T3> (int n, ref int shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[,,] binary, int length) where T3 : struct;
static member ShaderBinary : int * * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[,,] * int -> unit (requires 'T3 : struct)
Typparameter
- T3
Parameter
- n
- Int32
- shaders
- Int32
- binaryformat
- ShaderBinaryFormat
- binary
- T3[,,]
- length
- Int32
- Attribute
Gilt für:
ShaderBinary<T3>(Int32, Int32, ShaderBinaryFormat, T3, Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
public static void ShaderBinary<T3> (int n, ref int shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, out T3 binary, int length) where T3 : struct;
static member ShaderBinary : int * * OpenTK.Graphics.ES30.ShaderBinaryFormat * * int -> unit (requires 'T3 : struct)
Typparameter
- T3
Parameter
- n
- Int32
- shaders
- Int32
- binaryformat
- ShaderBinaryFormat
- binary
- T3
- length
- Int32
- Attribute
Gilt für:
ShaderBinary<T3>(Int32, Int32[], ShaderBinaryFormat, T3[], Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glShaderBinary", Version="3.0")]
public static void ShaderBinary<T3> (int n, int[] shaders, OpenTK.Graphics.ES30.ShaderBinaryFormat binaryformat, T3[] binary, int length) where T3 : struct;
static member ShaderBinary : int * int[] * OpenTK.Graphics.ES30.ShaderBinaryFormat * 'T3[] * int -> unit (requires 'T3 : struct)
Typparameter
- T3
Parameter
- n
- Int32
- shaders
- Int32[]
- binaryformat
- ShaderBinaryFormat
- binary
- T3[]
- length
- Int32
- Attribute