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GL.BindTexture Methode

Definition

Überlädt

BindTexture(All, Int32)
BindTexture(All, UInt32)

BindTexture(All, Int32)

[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glBindTexture", Version="1.1")]
public static void BindTexture (OpenTK.Graphics.ES11.All target, int texture);
static member BindTexture : OpenTK.Graphics.ES11.All * int -> unit

Parameter

target
All
texture
Int32
Attribute

Gilt für:

BindTexture(All, UInt32)

Wichtig

Diese API ist nicht CLS-kompatibel.

[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glBindTexture", Version="1.1")]
[System.CLSCompliant(false)]
public static void BindTexture (OpenTK.Graphics.ES11.All target, uint texture);
static member BindTexture : OpenTK.Graphics.ES11.All * uint32 -> unit

Parameter

target
All
texture
UInt32
Attribute

Gilt für: