Freigeben über


IVsDataObjectStringMapManager.WriteStringMap Method

Definition

Writes information to a string map.

public:
 int WriteStringMap(Microsoft::VisualStudio::OLE::Interop::IDataObject ^ pObject, System::String ^ szStringMapName, int fOverwriteExisting, Microsoft::VisualStudio::Shell::Interop::IVsStringMap ^ pStringMap);
public:
 int WriteStringMap(Microsoft::VisualStudio::OLE::Interop::IDataObject ^ pObject, Platform::String ^ szStringMapName, int fOverwriteExisting, Microsoft::VisualStudio::Shell::Interop::IVsStringMap ^ pStringMap);
int WriteStringMap(Microsoft::VisualStudio::OLE::Interop::IDataObject const & pObject, std::wstring const & szStringMapName, int fOverwriteExisting, Microsoft::VisualStudio::Shell::Interop::IVsStringMap const & pStringMap);
public int WriteStringMap (Microsoft.VisualStudio.OLE.Interop.IDataObject pObject, string szStringMapName, int fOverwriteExisting, Microsoft.VisualStudio.Shell.Interop.IVsStringMap pStringMap);
abstract member WriteStringMap : Microsoft.VisualStudio.OLE.Interop.IDataObject * string * int * Microsoft.VisualStudio.Shell.Interop.IVsStringMap -> int
Public Function WriteStringMap (pObject As IDataObject, szStringMapName As String, fOverwriteExisting As Integer, pStringMap As IVsStringMap) As Integer

Parameters

pObject
IDataObject

[in] An IDataObject that contains the string maps.

szStringMapName
String

[in] The name of the string map to write.

fOverwriteExisting
Int32

[in] Set to true if the new information should overwrite existing information.

pStringMap
IVsStringMap

[in] An IVsStringMap interface that represents the strings to write.

Returns

Returns S_OK if the strings were written or E_ACCESSDENIED if fOverwriteExisting is false and the data object already contains a map by this name.

Remarks

The interface passed in pObject must support SetData for storage medium type TYMED_HGLOBAL, NULL target device, and aspect DVASPECT_CONTENT.

Applies to