Freigeben über


IVsAsynchOpenFromScc.LoadProjectAsynchronously(String, Int32) Method

Definition

This method determines whether a specified project must be loaded asynchronously.

public:
 int LoadProjectAsynchronously(System::String ^ lpszProjectPath, [Runtime::InteropServices::Out] int % pReturnValue);
int LoadProjectAsynchronously(std::wstring const & lpszProjectPath, [Runtime::InteropServices::Out] int & pReturnValue);
public int LoadProjectAsynchronously (string lpszProjectPath, out int pReturnValue);
abstract member LoadProjectAsynchronously : string * int -> int
Public Function LoadProjectAsynchronously (lpszProjectPath As String, ByRef pReturnValue As Integer) As Integer

Parameters

lpszProjectPath
String

[in] Physical path to the specified project.

pReturnValue
Int32

[out] Returns nonzero (true) if the project must be loaded asynchronously. Otherwise, returns zero (false) if the project can be loaded synchronously.

Returns

If the method succeeds, it returns S_OK. If it fails, it returns an error code.

Remarks

COM Signature

From vsshell80.idl

HRESULT LoadProjectAsynchronously(  
   [in] LPCOLESTR lpszProjectPath,  
   [out] BOOL *pReturnValue  
);  

One reason a project might need to be loaded asynchronously is a slow connection to the source control, which means that it could take a long time for the project to be loaded. Another possibility is that multiple projects must be loaded one at a time from source control, which would also slow the loading process.

Applies to