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RolePlayerChangeRule.RolePlayerChanged(RolePlayerChangedEventArgs) Method

Definition

public virtual method for the client to have his own user-defined role player rule class

public:
 virtual void RolePlayerChanged(Microsoft::VisualStudio::Modeling::RolePlayerChangedEventArgs ^ e);
public virtual void RolePlayerChanged (Microsoft.VisualStudio.Modeling.RolePlayerChangedEventArgs e);
abstract member RolePlayerChanged : Microsoft.VisualStudio.Modeling.RolePlayerChangedEventArgs -> unit
override this.RolePlayerChanged : Microsoft.VisualStudio.Modeling.RolePlayerChangedEventArgs -> unit
Public Overridable Sub RolePlayerChanged (e As RolePlayerChangedEventArgs)

Parameters

Applies to