Bearbeiten

Freigeben über


WindowsMixedRealityHandMeshProvider(IMixedRealityController) Constructor

Definition

Caution

WindowsMixedRealityHandMeshProvider(IMixedRealityController) is obsolete. Please use either the static Left or Right members and call SetInputSource()

public:
 WindowsMixedRealityHandMeshProvider(Microsoft::MixedReality::Toolkit::Input::IMixedRealityController ^ controller);
public WindowsMixedRealityHandMeshProvider (Microsoft.MixedReality.Toolkit.Input.IMixedRealityController controller);
[System.Obsolete("WindowsMixedRealityHandMeshProvider(IMixedRealityController) is obsolete. Please use either the static Left or Right members and call SetInputSource()")]
public WindowsMixedRealityHandMeshProvider (Microsoft.MixedReality.Toolkit.Input.IMixedRealityController controller);
new Microsoft.MixedReality.Toolkit.WindowsMixedReality.WindowsMixedRealityHandMeshProvider : Microsoft.MixedReality.Toolkit.Input.IMixedRealityController -> Microsoft.MixedReality.Toolkit.WindowsMixedReality.WindowsMixedRealityHandMeshProvider
[<System.Obsolete("WindowsMixedRealityHandMeshProvider(IMixedRealityController) is obsolete. Please use either the static Left or Right members and call SetInputSource()")>]
new Microsoft.MixedReality.Toolkit.WindowsMixedReality.WindowsMixedRealityHandMeshProvider : Microsoft.MixedReality.Toolkit.Input.IMixedRealityController -> Microsoft.MixedReality.Toolkit.WindowsMixedReality.WindowsMixedRealityHandMeshProvider
Public Sub New (controller As IMixedRealityController)

Parameters

Attributes

Applies to