Bearbeiten

Freigeben über


Solver.MoveLerpTime Property

Definition

If 0, the position will update immediately. Otherwise, the greater this attribute the slower the position updates

public:
 property float MoveLerpTime { float get(); void set(float value); };
public float MoveLerpTime { get; set; }
member this.MoveLerpTime : single with get, set
Public Property MoveLerpTime As Single

Property Value

Applies to