Bearbeiten

Freigeben über


MixedRealityTransform.NewRotate(Quaternion) Method

Definition

Create a transform with only given rotation

public:
 static Microsoft::MixedReality::Toolkit::Utilities::MixedRealityTransform NewRotate(UnityEngine::Quaternion rotation);
public static Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform NewRotate (UnityEngine.Quaternion rotation);
static member NewRotate : UnityEngine.Quaternion -> Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform
Public Shared Function NewRotate (rotation As Quaternion) As MixedRealityTransform

Parameters

rotation
UnityEngine.Quaternion

Returns

Applies to