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EditorSceneUtils.GetSceneIfLoaded(SceneInfo, Scene) Method

Definition

Finds the scene if loaded.

public:
 static bool GetSceneIfLoaded(Microsoft::MixedReality::Toolkit::SceneSystem::SceneInfo sceneInfo, [Runtime::InteropServices::Out] UnityEngine::SceneManagement::Scene % editorScene);
public static bool GetSceneIfLoaded (Microsoft.MixedReality.Toolkit.SceneSystem.SceneInfo sceneInfo, out UnityEngine.SceneManagement.Scene editorScene);
static member GetSceneIfLoaded : Microsoft.MixedReality.Toolkit.SceneSystem.SceneInfo * Scene -> bool
Public Shared Function GetSceneIfLoaded (sceneInfo As SceneInfo, ByRef editorScene As Scene) As Boolean

Parameters

sceneInfo
SceneInfo
editorScene
UnityEngine.SceneManagement.Scene

Returns

True if scene is loaded

Applies to