Bearbeiten

Freigeben über


ToolTipUtility.GetAttachPointPositions(Vector3[], Vector2) Method

Definition

gets an array of pivot positions

public:
 static void GetAttachPointPositions(cli::array <UnityEngine::Vector3> ^ % pivotPositions, UnityEngine::Vector2 localContentSize);
public static void GetAttachPointPositions (ref UnityEngine.Vector3[] pivotPositions, UnityEngine.Vector2 localContentSize);
static member GetAttachPointPositions : Vector3[] * UnityEngine.Vector2 -> unit
Public Shared Sub GetAttachPointPositions (ByRef pivotPositions As Vector3(), localContentSize As Vector2)

Parameters

pivotPositions
UnityEngine.Vector3[]

ref array that gets filled with positions

localContentSize
UnityEngine.Vector2

the xy scale of the tooltip

Applies to