Bearbeiten

Freigeben über


InteractableStates.GetState(InteractableStates+InteractableStateEnum) Method

Definition

System.Object.GetState(System.Object.InteractableStateEnum)
public:
 Microsoft::MixedReality::Toolkit::UI::State ^ GetState(Microsoft::MixedReality::Toolkit::UI::InteractableStates::InteractableStateEnum state);
public Microsoft.MixedReality.Toolkit.UI.State GetState (Microsoft.MixedReality.Toolkit.UI.InteractableStates.InteractableStateEnum state);
override this.GetState : Microsoft.MixedReality.Toolkit.UI.InteractableStates.InteractableStateEnum -> Microsoft.MixedReality.Toolkit.UI.State
Public Function GetState (state As InteractableStates.InteractableStateEnum) As State

Parameters

Returns

Applies to