Bearbeiten

Freigeben über


InteractableAudioReceiver.AudioClip Field

Definition

AudioClip to play when event is selected

public: UnityEngine::AudioClip ^ AudioClip;
[Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorField(Label="Audio Clip", Tooltip="Assign an audioclip to play on click", Type=Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorField+FieldTypes.AudioClip)]
public UnityEngine.AudioClip AudioClip;
[<Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorField(Label="Audio Clip", Tooltip="Assign an audioclip to play on click", Type=Microsoft.MixedReality.Toolkit.Utilities.Editor.InspectorField+FieldTypes.AudioClip)>]
val mutable AudioClip : UnityEngine.AudioClip
Public AudioClip As AudioClip 

Field Value

UnityEngine.AudioClip
Attributes

Applies to