Bearbeiten

Freigeben über


Interactable.StateManager Property

Definition

The state logic class for storing and comparing states which determines the current value.

public:  property Microsoft::MixedReality::Toolkit::UI::InteractableStates ^ StateManager {  public:
Microsoft::MixedReality::Toolkit::UI::InteractableStates ^ get(); protected:
 void set(Microsoft::MixedReality::Toolkit::UI::InteractableStates ^ value); };
public Microsoft.MixedReality.Toolkit.UI.InteractableStates StateManager { get; protected set; }
member this.StateManager : Microsoft.MixedReality.Toolkit.UI.InteractableStates with get, set
Public Property StateManager As InteractableStates

Property Value

Applies to