Bearbeiten

Freigeben über


ScaleHandles.UpdateColliderBounds(Transform, Vector3) Method

Definition

protected:
 override void UpdateColliderBounds(UnityEngine::Transform ^ handle, UnityEngine::Vector3 visualSize);
protected override void UpdateColliderBounds (UnityEngine.Transform handle, UnityEngine.Vector3 visualSize);
override this.UpdateColliderBounds : UnityEngine.Transform * UnityEngine.Vector3 -> unit
Protected Overrides Sub UpdateColliderBounds (handle As Transform, visualSize As Vector3)

Parameters

handle
UnityEngine.Transform
visualSize
UnityEngine.Vector3

Applies to