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IProximityEffectObjectProvider.GetHighlightedMaterial Method

Definition

Provides the highlighted material that gets applied to any proximity scaled object in close proximity mode

public:
 UnityEngine::Material ^ GetHighlightedMaterial();
public UnityEngine.Material GetHighlightedMaterial ();
abstract member GetHighlightedMaterial : unit -> UnityEngine.Material
Public Function GetHighlightedMaterial () As Material

Returns

UnityEngine.Material

Applies to