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BoundsControl.RotateStopped Property

Definition

Event that gets fired when interaction with a rotation handle stops.

public:
 property UnityEngine::Events::UnityEvent ^ RotateStopped { UnityEngine::Events::UnityEvent ^ get(); void set(UnityEngine::Events::UnityEvent ^ value); };
public UnityEngine.Events.UnityEvent RotateStopped { get; set; }
member this.RotateStopped : UnityEngine.Events.UnityEvent with get, set
Public Property RotateStopped As UnityEvent

Property Value

UnityEngine.Events.UnityEvent

Applies to