Bearbeiten

Freigeben über


BoundsControl.DebugText Property

Definition

Component used to display debug messages.

public:
 property UnityEngine::TextMesh ^ DebugText { UnityEngine::TextMesh ^ get(); void set(UnityEngine::TextMesh ^ value); };
public UnityEngine.TextMesh DebugText { get; set; }
member this.DebugText : UnityEngine.TextMesh with get, set
Public Property DebugText As TextMesh

Property Value

UnityEngine.TextMesh

Applies to