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BoundingBox.HandleGrabbedMaterial Property

Definition

Material applied to handles while they are a grabbed

public:
 property UnityEngine::Material ^ HandleGrabbedMaterial { UnityEngine::Material ^ get(); void set(UnityEngine::Material ^ value); };
public UnityEngine.Material HandleGrabbedMaterial { get; set; }
member this.HandleGrabbedMaterial : UnityEngine.Material with get, set
Public Property HandleGrabbedMaterial As Material

Property Value

UnityEngine.Material

Applies to