Bearbeiten

Freigeben über


SceneInfo.Asset Field

Definition

public: UnityEngine::Object ^ Asset;
[Microsoft.MixedReality.Toolkit.SceneAssetReference]
public UnityEngine.Object Asset;
[<Microsoft.MixedReality.Toolkit.SceneAssetReference>]
val mutable Asset : UnityEngine.Object
Public Asset As Object 

Field Value

UnityEngine.Object
Attributes

Applies to