Bearbeiten

Freigeben über


MixedRealityInputModule.pointerDataToUpdate Field

Definition

Mapping from pointer id to event data and click state

protected: initonly System::Collections::Generic::Dictionary<int, Microsoft::MixedReality::Toolkit::Input::MixedRealityInputModule::PointerData ^> ^ pointerDataToUpdate;
protected readonly System.Collections.Generic.Dictionary<int,Microsoft.MixedReality.Toolkit.Input.MixedRealityInputModule.PointerData> pointerDataToUpdate;
val mutable pointerDataToUpdate : System.Collections.Generic.Dictionary<int, Microsoft.MixedReality.Toolkit.Input.MixedRealityInputModule.PointerData>
Protected ReadOnly pointerDataToUpdate As Dictionary(Of Integer, MixedRealityInputModule.PointerData) 

Field Value

Applies to