Bearbeiten

Freigeben über


MixedRealityInputModule.PointerData.nextPressState Field

Definition

public: UnityEngine::EventSystems::PointerEventData::FramePressState nextPressState;
public UnityEngine.EventSystems.PointerEventData.FramePressState nextPressState;
val mutable nextPressState : UnityEngine.EventSystems.PointerEventData.FramePressState
Public nextPressState As PointerEventData.FramePressState 

Field Value

UnityEngine.EventSystems.PointerEventData.FramePressState

Applies to