Bearbeiten

Freigeben über


MixedRealityControllerInfo.AnimateTouchpad(Boolean, Boolean, Vector2) Method

Definition

public:
 void AnimateTouchpad(bool isTouchpadPressed, bool isTouchpadTouched, UnityEngine::Vector2 newTouchpadPosition);
public void AnimateTouchpad (bool isTouchpadPressed, bool isTouchpadTouched, UnityEngine.Vector2 newTouchpadPosition);
member this.AnimateTouchpad : bool * bool * UnityEngine.Vector2 -> unit
Public Sub AnimateTouchpad (isTouchpadPressed As Boolean, isTouchpadTouched As Boolean, newTouchpadPosition As Vector2)

Parameters

isTouchpadPressed
Boolean
isTouchpadTouched
Boolean
newTouchpadPosition
UnityEngine.Vector2

Applies to