Bearbeiten

Freigeben über


IMixedRealityCursor.Position Property

Definition

Position of the IMixedRealityCursor.

public:
 property UnityEngine::Vector3 Position { UnityEngine::Vector3 get(); };
public UnityEngine.Vector3 Position { get; }
member this.Position : UnityEngine.Vector3
Public ReadOnly Property Position As Vector3

Property Value

UnityEngine.Vector3

Applies to