Bearbeiten

Freigeben über


Headset.IsOpaque Property

Definition

Indicates whether or not the headset display is opaque. As defined by the SDK / Unity.

public:
 property bool IsOpaque { bool get(); void set(bool value); };
public bool IsOpaque { get; set; }
member this.IsOpaque : bool with get, set
Public Property IsOpaque As Boolean

Property Value

Applies to