Bearbeiten

Freigeben über


HandMeshInfo.normals Field

Definition

Pointer to the normals buffer of the hand mesh in the local coordinate system

public: cli::array <UnityEngine::Vector3> ^ normals;
public UnityEngine.Vector3[] normals;
val mutable normals : UnityEngine.Vector3[]
Public normals As Vector3() 

Field Value

UnityEngine.Vector3[]

Applies to