Bearbeiten

Freigeben über


ControllerMappingLibrary Class

Definition

Helper utility to manage all the required Axis configuration for platforms, where required

public ref class ControllerMappingLibrary abstract sealed
public static class ControllerMappingLibrary
type ControllerMappingLibrary = class
Public Class ControllerMappingLibrary
Inheritance
ControllerMappingLibrary

Fields

AXIS_1

Mouse: Position Horizontal Movement

HTC Vive Controller: Left Controller Trackpad (2) Horizontal Movement

Oculus Touch Controller: Axis2D.PrimaryThumbstick Horizontal Movement

Valve Knuckles Controller: Left Controller Trackpad Horizontal Movement

Windows Mixed Reality Motion Controller: Left Thumbstick Horizontal Movement

Xbox Controller: Left Thumbstick Horizontal Movement

AXIS_10

HTC Vive Controller: Right Controller Trigger (7) Squeeze

Oculus Touch Controller: Axis1D.SecondaryIndexTrigger Movement Squeeze

Valve Knuckles Controller: Right Controller Trigger Squeeze

Windows Mixed Reality Motion Controller: Right Trigger Squeeze

AXIS_11

HTC Vive Controller: Left Controller Grip Button (8) Squeeze

Oculus Touch Controller: Axis1D.PrimaryHandTrigger Squeeze

Valve Knuckles Controller: Left Controller Grip Average Squeeze

Windows Mixed Reality Motion Controller: Left Grip Squeeze

AXIS_12

HTC Vive Controller: Right Controller Grip Button (8) Squeeze

Oculus Touch Controller: Axis1D.SecondaryHandTrigger Squeeze

Valve Knuckles Controller: Right Controller Grip Average Squeeze

Windows Mixed Reality Motion Controller: Right Grip Squeeze

AXIS_13

Oculus Touch Controller: Axis1D.PrimaryIndexTrigger Near Touch

AXIS_14

Oculus Touch Controller: Axis1D.SecondaryIndexTrigger Near Touch

AXIS_15

Oculus Touch Controller: Touch.PrimaryThumbRest Near Touch

AXIS_16

Oculus Touch Controller: Button.SecondaryThumbstick Near Touch

AXIS_17

Windows Mixed Reality Motion Controller: Left Touchpad Horizontal Movement

AXIS_18

Windows Mixed Reality Motion Controller: Left Touchpad Vertical Movement

AXIS_19

Windows Mixed Reality Motion Controller: Right Touchpad Horizontal Movement

AXIS_2

Mouse: Position Vertical Movement

HTC Vive Controller: Left Controller Trackpad (2) Vertical Movement

Oculus Touch Controller: Axis2D.PrimaryThumbstick Vertical Movement

Valve Knuckles Controller: Left Controller Trackpad Vertical Movement

Windows Mixed Reality Motion Controller: Left Thumbstick Vertical Movement

Xbox Controller: Left Thumbstick Vertical Movement

AXIS_20

Windows Mixed Reality Motion Controller: Right Touchpad Vertical Movement

Valve Knuckles Controller: Left Controller Index Finger Cap Sensor

AXIS_21

Valve Knuckles Controller: Right Controller Index Finger Cap Sensor

AXIS_22

Valve Knuckles Controller: Left Controller Middle Finger Cap Sensor

AXIS_23

Valve Knuckles Controller: Right Controller Middle Finger Cap Sensor

AXIS_24

Valve Knuckles Controller: Left Controller Ring Finger Cap Sensor

AXIS_25

Valve Knuckles Controller: Right Controller Ring Finger Cap Sensor

AXIS_26

Valve Knuckles Controller: Left Controller Pinky Finger Cap Sensor

AXIS_27

Valve Knuckles Controller: Right Controller Pinky Finger Cap Sensor

AXIS_28
AXIS_3

Mouse: Scroll

Xbox Controller: Shared Trigger

AXIS_4

HTC Vive Controller: Right Controller Trackpad (2) Horizontal Movement

Oculus Touch Controller: Axis2D.SecondaryThumbstick Horizontal Movement

Valve Knuckles Controller: Right Controller Trackpad Horizontal Movement

Windows Mixed Reality Motion Controller: Right Thumbstick Horizontal Movement

Xbox Controller: Right Thumbstick Vertical Movement

AXIS_5

HTC Vive Controller: Right Controller Trackpad (2) Vertical Movement

Oculus Touch Controller: Axis2D.SecondaryThumbstick Vertical Movement

Valve Knuckles Controller: Right Controller Trackpad Vertical Movement

Windows Mixed Reality Motion Controller: Right Thumbstick Vertical Movement

Xbox Controller: Right Thumbstick Vertical Movement

AXIS_6

None

AXIS_7

Xbox Controller: D-Pad Horizontal

AXIS_8

Xbox Controller: D-Pad Vertical

AXIS_9

HTC Vive Controller: Left Controller Trigger (7) Squeeze

Oculus Touch Controller: Axis1D.PrimaryIndexTrigger Squeeze

Valve Knuckles Controller: Left Controller Trigger Squeeze

Windows Mixed Reality Motion Controller: Left Trigger Squeeze

defaultDeadZone
UP_DOWN

Axis for movement along the up (gravity) vector.

Properties

UnityInputManagerAxes

Get the InputManagerAxis data needed to configure the Input Mappings for a controller

Methods

GetControllerTexture(Type, Handedness)
GetControllerTextureScaled(Type, Handedness)

Applies to