Bearbeiten

Freigeben über


BaseMousePointer.OnSourceLost(SourceStateEventData) Method

Definition

UnityEngine.MonoBehaviour.OnSourceLost(Microsoft.MixedReality.Toolkit.Input.SourceStateEventData)
public:
 override void OnSourceLost(Microsoft::MixedReality::Toolkit::Input::SourceStateEventData ^ eventData);
public override void OnSourceLost (Microsoft.MixedReality.Toolkit.Input.SourceStateEventData eventData);
override this.OnSourceLost : Microsoft.MixedReality.Toolkit.Input.SourceStateEventData -> unit
Public Overrides Sub OnSourceLost (eventData As SourceStateEventData)

Parameters

Applies to