Bearbeiten

Freigeben über


BaseInputSimulationService.GetOrAddHandDevice Method

Definition

Caution

Use GetOrAddControllerDevice instead.

protected:
 Microsoft::MixedReality::Toolkit::Input::SimulatedHand ^ GetOrAddHandDevice(Microsoft::MixedReality::Toolkit::Utilities::Handedness handedness, Microsoft::MixedReality::Toolkit::Input::ControllerSimulationMode simulationMode);
[System.Obsolete("Use GetOrAddControllerDevice instead.")]
protected Microsoft.MixedReality.Toolkit.Input.SimulatedHand GetOrAddHandDevice (Microsoft.MixedReality.Toolkit.Utilities.Handedness handedness, Microsoft.MixedReality.Toolkit.Input.ControllerSimulationMode simulationMode);
[<System.Obsolete("Use GetOrAddControllerDevice instead.")>]
member this.GetOrAddHandDevice : Microsoft.MixedReality.Toolkit.Utilities.Handedness * Microsoft.MixedReality.Toolkit.Input.ControllerSimulationMode -> Microsoft.MixedReality.Toolkit.Input.SimulatedHand
Protected Function GetOrAddHandDevice (handedness As Handedness, simulationMode As ControllerSimulationMode) As SimulatedHand

Parameters

handedness
Handedness
simulationMode
ControllerSimulationMode

Returns

Attributes

Applies to