Bearbeiten

Freigeben über


BaseControllerPointer.grabAction Field

Definition

protected: Microsoft::MixedReality::Toolkit::Input::MixedRealityInputAction grabAction;
[UnityEngine.SerializeField]
[UnityEngine.Tooltip("The action that will enable the raise the input grab event for this pointer.")]
protected Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction grabAction;
[<UnityEngine.SerializeField>]
[<UnityEngine.Tooltip("The action that will enable the raise the input grab event for this pointer.")>]
val mutable grabAction : Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction
Protected grabAction As MixedRealityInputAction 

Field Value

Attributes
UnityEngine.SerializeFieldAttribute UnityEngine.TooltipAttribute

Applies to