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GameObjectExtensions.DestroyGameObject(GameObject, Single) Method

Definition

Destroys GameObject appropriately depending if in edit or playmode

public static void DestroyGameObject (UnityEngine.GameObject gameObject, float t = 0);
static member DestroyGameObject : UnityEngine.GameObject * single -> unit
Public Sub DestroyGameObject (gameObject As GameObject, Optional t As Single = 0)

Parameters

gameObject
UnityEngine.GameObject

GameObject to destroy

t
Single

time in seconds at which to destroy GameObject if applicable

Applies to