Bearbeiten

Freigeben über


MoveObjByEyeGaze.Angle_InitialGazeToCurrGazeDir Method

Definition

Compute the angle between the initial (when selecting the target) and current eye gaze direction.

public:
 float Angle_InitialGazeToCurrGazeDir();
public float Angle_InitialGazeToCurrGazeDir ();
member this.Angle_InitialGazeToCurrGazeDir : unit -> single
Public Function Angle_InitialGazeToCurrGazeDir () As Single

Returns

Applies to