Bearbeiten

Freigeben über


MixedRealityToolkitVisualProfiler.WindowOffset Property

Definition

public:
 property UnityEngine::Vector2 WindowOffset { UnityEngine::Vector2 get(); void set(UnityEngine::Vector2 value); };
public UnityEngine.Vector2 WindowOffset { get; set; }
member this.WindowOffset : UnityEngine.Vector2 with get, set
Public Property WindowOffset As Vector2

Property Value

UnityEngine.Vector2

Applies to