Freigeben über


SelectKeywordRecognizer Class

Definition

A keyword recognizer listening to the "select" keyword localized in the system display language of HoloLens 2.

public sealed class SelectKeywordRecognizer : IDisposable
type SelectKeywordRecognizer = class
    interface IDisposable
Public NotInheritable Class SelectKeywordRecognizer
Implements IDisposable
Inheritance
SelectKeywordRecognizer
Implements

Remarks

This class is only required by HoloLens 2 as the OS filters out the "select" keyword and thus the Unity UnityEngine.Windows.Speech.KeywordRecognizer does not fire events when the word is heard.

The API surface is made mostly identical to the Unity UnityEngine.Windows.Speech.KeywordRecognizer for ease of use.

Like the Unity UnityEngine.Windows.Speech.KeywordRecognizer, this class is only available under the UNITY_EDITOR || UNITY_STANDALONE || WINDOWS_UWP flags. We recommend checking for those flags in the code using #if before referencing this class, especially when developing a cross-platform application.

Constructors

SelectKeywordRecognizer()

Create a new SelectKeywordRecognizer.

Properties

IsRunning

Return whether the recognizer is running

IsSupported

Check whether the recognizer is supported by the current platform / Unity version

Methods

Dispose()

Dispose the resources used by SelectKeywordRecognizer

Start()

Start the SelectKeywordRecognizer to listen for the select keyword

Stop()

Stop the SelectKeywordRecognizer from listening for the select keyword

Events

OnPhraseRecognized

Event to be fired when the "select" keyword is recognized

Applies to