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IMTLIndirectRenderCommand Schnittstelle

Definition

[Foundation.Protocol(Name="MTLIndirectRenderCommand", WrapperType=typeof(Metal.MTLIndirectRenderCommandWrapper))]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 14, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 12, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public interface IMTLIndirectRenderCommand : IDisposable, ObjCRuntime.INativeObject
type IMTLIndirectRenderCommand = interface
    interface INativeObject
    interface IDisposable
Attribute
Implementiert

Eigenschaften

Handle

Handle (Zeiger) auf die Darstellung des nicht verwalteten Objekts.

(Geerbt von INativeObject)

Methoden

DrawIndexedPatches(nuint, nuint, nuint, IMTLBuffer, nuint, IMTLBuffer, nuint, nuint, nuint, IMTLBuffer, nuint, nuint)
DrawIndexedPrimitives(MTLPrimitiveType, nuint, MTLIndexType, IMTLBuffer, nuint, nuint, nint, nuint)
DrawPatches(nuint, nuint, nuint, IMTLBuffer, nuint, nuint, nuint, IMTLBuffer, nuint, nuint)
DrawPrimitives(MTLPrimitiveType, nuint, nuint, nuint, nuint)
Reset()
SetFragmentBuffer(IMTLBuffer, nuint, nuint)
SetRenderPipelineState(IMTLRenderPipelineState)
SetVertexBuffer(IMTLBuffer, nuint, nuint)

Gilt für: