Freigeben über


GL11.GlTextureMatrixFloatAsIntBitsOes Field

Definition

Caution

Use 'Javax.Microedition.Khronos.Opengles.IGL11.GlTextureMatrixFloatAsIntBitsOes'. This class will be removed in a future release.

[Android.Runtime.Register("GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES")]
[System.Obsolete("Use 'Javax.Microedition.Khronos.Opengles.IGL11.GlTextureMatrixFloatAsIntBitsOes'. This class will be removed in a future release.")]
public const int GlTextureMatrixFloatAsIntBitsOes = 35215;
[<Android.Runtime.Register("GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES")>]
[<System.Obsolete("Use 'Javax.Microedition.Khronos.Opengles.IGL11.GlTextureMatrixFloatAsIntBitsOes'. This class will be removed in a future release.")>]
val mutable GlTextureMatrixFloatAsIntBitsOes : int

Field Value

Value = 35215
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to