Freigeben über


GLKEffectPropertyTexture.EnvMode Eigenschaft

Definition

public virtual GLKit.GLKTextureEnvMode EnvMode { [Foundation.Export("envMode", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [Foundation.Export("setEnvMode:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
member this.EnvMode : GLKit.GLKTextureEnvMode with get, set

Eigenschaftswert

Attribute

Gilt für: